The_Universe
First Post
I was just skimming through the Online SRD, and noticed for the first time that the pricing structure for magic items has changed from 3.0! I don't know how in the heck I missed it for the past 4-5 months, but I did. The players in my game are just getting poerful enough to have some of the better magical items, and the treasure tables are starting to reward them with the ocaisonal magic weapon or piece of armor.
As I was looking through the tables, wanting to make sure that the dice did not give the players something so powerful that it would unbalance the game, I was trying to figure out the +x equivalent of the weapon. But those are gone, replaced by actual monetary values!
Is there still a +10 limit on non-intelligent/non-artifact magical items? If so, how do I figure out if a weapon meets or exceeds those limits? Am I just blind?
Help me En-world-Kenobi! You're my only hope!
As I was looking through the tables, wanting to make sure that the dice did not give the players something so powerful that it would unbalance the game, I was trying to figure out the +x equivalent of the weapon. But those are gone, replaced by actual monetary values!
Is there still a +10 limit on non-intelligent/non-artifact magical items? If so, how do I figure out if a weapon meets or exceeds those limits? Am I just blind?
Help me En-world-Kenobi! You're my only hope!