Magic Item Power Limits

You are correct. If an item's market value passes 200,000gp, it becomes an epic item, and requires Craft Epic X in order to create. It would still be available though, because either the campaing uses the ELH and therefore creators exist for the item, or the campaign doesn't use the ELH, and the 200,000gp = epic rule does not exist.

The true availablility is of course always up to the DM.
 

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Conaill said:
IIRC, you can only make items up to a market value of 200,000 gp before epic levels. Don't have a reference for you because I've never had a close look at the epic stuff, but that's what I've heard from several sources.

That isnt core, it might be said in the epic book (which would be dumb, but then the epic book likes to be that way anyway ;) ). But by the raw there is no such limit anywhere I have seen.

As an example, 'staff of power: 211,000gp'. Not an epic item. Intelligent items can also be worth way more than 200k, although whether you own them or they own you might be debateable ;) how much are you worth as an item anyway? lol

Edit: I'll just edit this into my reply rather than changing it. Dumb elh rules comeing into the core rules for no reason. More than a little idiotic. The reasons to not use 3.5 in full are so stagering it is unbelieveable. While some of them are good, the majority are worthless, pointless, or, in this case, completely unwarrented.
 
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Trainz said:
The armor described by Lamoni is an Epic Item, and only an epic caster (with the proper epic item creation feats) can make it.

Which brings up another question though. All of the peices that make up that armor only take a non-epic caster. Why, and at what point, does the extra cost come in and extra levels. What level do they have to be?

It looks very inconsistant to me, anyone know what the answers are? Merely, 'when its market value hits 200k' just doesnt sit well, especially as there is at least one item that simply ignores this in the 3.5 srd.
 

Scion said:
Which brings up another question though. All of the peices that make up that armor only take a non-epic caster. Why, and at what point, does the extra cost come in and extra levels. What level do they have to be?

It looks very inconsistant to me, anyone know what the answers are? Merely, 'when its market value hits 200k' just doesnt sit well, especially as there is at least one item that simply ignores this in the 3.5 srd.
Hey, I don't know. I'm just stating what the rules say. It is inconsistant that they included the staff of power at 211,000 g.p. (they should have reduced it to 200,000 g.p. just for the heck of it and verisimilitude of the game's parameters).

If you're making an item over 200K without epic abilities (caster level, epic feats), that's a house rule (whether it's a logical house rule or not is irrelevant).
 

If you're playing with ELH rules, the Staff of Power is an Epic item and should have the Craft Epic Staff feat added to its list of prereqs. If you aren't using ELH rules, there's no such thing as an Epic threshold, and no feat to make epic items. What's the problem?

In the case of the armor, either the entire item will require the Craft Epic Arms and Armor feat (if it is created wholly from scratch at one time), or some smaller portion of the item will require the feat (whichever properties are being added after the 200k mark is reached).
 

James McMurray said:
If you're playing with ELH rules, the Staff of Power is an Epic item and should have the Craft Epic Staff feat added to its list of prereqs. If you aren't using ELH rules, there's no such thing as an Epic threshold, and no feat to make epic items. What's the problem?
That makes sense.

No problem.
 

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