"I'm working on magic items right now. A previous version of the rules had magic items that were just too complex and too numerous, so we're stripping off a couple layers of complexity. You won't be a magic item Christmas tree any more, but you might be a Christmas shrub or a Charlie Brown Christmas tree."
I may be wrong but this will defintly change the way people think about even about the basics. We're all looking at 4e content and saying oh that looks overpowered, that makes no sense, thats going to be unplayble. I wonder f we all stop to relise how large an effect low magic item will have on how we releate to the game mechanics.
Who here hasent built charcters "KNOWING" you get boost of this or gloves of that pushing your scores to this and getting you ability X to it potential.
I knida like the idea that charcters are self contained and you could go an enitre adventure without finding a single magic item and not really notice.
It was also give a nicer feel to "loot drops" at higher levels when nearly everythign dropped is either money jewls or enchanted , it kinda loses its flavor.
It may just be that finding a +2 sword will be more of a reward than a 3e +5 vorpal nine lives stealing dancing blah blah blah.
I may be wrong but this will defintly change the way people think about even about the basics. We're all looking at 4e content and saying oh that looks overpowered, that makes no sense, thats going to be unplayble. I wonder f we all stop to relise how large an effect low magic item will have on how we releate to the game mechanics.
Who here hasent built charcters "KNOWING" you get boost of this or gloves of that pushing your scores to this and getting you ability X to it potential.
I knida like the idea that charcters are self contained and you could go an enitre adventure without finding a single magic item and not really notice.
It was also give a nicer feel to "loot drops" at higher levels when nearly everythign dropped is either money jewls or enchanted , it kinda loses its flavor.
It may just be that finding a +2 sword will be more of a reward than a 3e +5 vorpal nine lives stealing dancing blah blah blah.