Inconsequenti-AL
Breaks Games
I had this idea for an item, was wondering whether:
a)It's sensible. Needs changing?
b)Should/could be expanded for other items.
c)How much it would cost?
d)Should X have a cap?
Edit: e)Would your character want to use it?
The example item:
The All Seeing Eye.
Ring that can cast Detect Scrying once per day with a caster level of 5. If you remove the ring, the power instantly ceases and can't be activated unitl the next day.
All simple so far.
As per the spell, when it detects scrying, you get a chance to see the person scrying you if you win an opposed level check. My idea was that you could siphon your own life force into the ring to make this more effective:
You can choose to take XD4 damage to raise the caster level of the item by X for the purposes of this check. The total caster level cannot exceed your character level.
Given ready access to healing and outside of combat, this might not be much of a drawback... So I was considering other options:
a)Does a single point of ability burn damage. Like psionics, can only be fixed by natural rest. Which stat?
b)1 HP of each damage dice is HP burn damage. Like a), it's only restored by rest.
a)It's sensible. Needs changing?
b)Should/could be expanded for other items.
c)How much it would cost?
d)Should X have a cap?
Edit: e)Would your character want to use it?
The example item:
The All Seeing Eye.
Ring that can cast Detect Scrying once per day with a caster level of 5. If you remove the ring, the power instantly ceases and can't be activated unitl the next day.
All simple so far.
As per the spell, when it detects scrying, you get a chance to see the person scrying you if you win an opposed level check. My idea was that you could siphon your own life force into the ring to make this more effective:
You can choose to take XD4 damage to raise the caster level of the item by X for the purposes of this check. The total caster level cannot exceed your character level.
Given ready access to healing and outside of combat, this might not be much of a drawback... So I was considering other options:
a)Does a single point of ability burn damage. Like psionics, can only be fixed by natural rest. Which stat?
b)1 HP of each damage dice is HP burn damage. Like a), it's only restored by rest.
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