magic missile minigun

Joshua Dyal said:
Sure the military uses it. Just, it's usually mounted on the nose of a A-10 Warthog tankbuster jet, not carried around by bad boy soldiers.

The Mini-gun is more of a copter weapon.

The cannon on the A-10 fires one pound depleted uraninum rounds. One of those will kill a tank. I loves me some Warthog. :)
 

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Sorren said:
And could you imagine tring to aim the thing.

Aiming? You don't aim with the big ones. You just shoot in the general direction of the enemy. It isn't meant to kill as many enemies as possible, after all. It's meant to choke the air with lead so they won't dare get out of their holes. A barrage so your comrades can get into position.

Now, a minigun with magic missiles (which hit magically), that's something scary. Anyone played Unreal Tournament 2004? The Leviatan's multi-rocket-launcher is scary enough, now imagine that with ammo that follows you around corners and isn't avoidable at all....
 

kolikeos said:
the spell weaver can cast first level spells with 1 hand and it has 6 of these, it is considerd a 9th level sorcerer for detirmening it's spells, you can typicly convert any higher level spells to lower level ones, and let's say it can also quicken some of them and you get:

a magic missile shooting device with an extremly fast rate of fire! :p :lol:
Two mechanical problems, IIRC...

One... using metamagic Feats as a sorcerer automatically lengthens casting time of a "one action" spell to one round... that INCLUDES the "Quicken Spell" Feat (IOW, Quicken Spell, as written, is useless to sorcerers).

Two... a 9th-level sorcerer has only 0th through 4th level spell slots... magic missile is a 1st-level spell and Quicken Spell raises that level by 4, meaning that a Quickened Magic Missile requires a 5th-level spell slot... again, inaccessible to a 9th-level sorcerer.

The magic missile minigun idea is fun, though. ;)

--The Sigil
 

The Sigil said:
Two... a 9th-level sorcerer has only 0th through 4th level spell slots... magic missile is a 1st-level spell and Quicken Spell raises that level by 4, meaning that a Quickened Magic Missile requires a 5th-level spell slot... again, inaccessible to a 9th-level sorcerer.

The magic missile minigun idea is fun, though. ;)

--The Sigil

Well, AFAIK we were talking about spellweavers. Now those spellweavers have a nice ability: spellweaving. They have 6 arms, and can cast one spell level with each arm - when they cast a 6th-level spell, they use all 6 arms for it, but they could cast 2 3rd-level spells, using 3 arms each.

Or, they could cast 6 magic missiles at ones. Each spell would send 5 magic missiles on its way, which means 30 missiles in total, or 30d4+30 (avg 105) points of damage, no save, no energy immunity helping. So unless you have shield (which makes the magic missile launcher useless) or good SR, you're pretty much in deep dung.
 

Once I almost through a spell weaver with this strategy at my PCs, I decided against after realizing 30d4+30 averages 105 and in 2 rounds of magic missle barrages the party tank would be dead.
Hell even a level 20 fighter could fall to 3 spell weavers in one round pretty easily if they used magic missle (and spell weavers are what, CR 12 or something).
 

yawn i my day we just used a magic missle uzi. 1d20 missles a round.Of course there was that little draw back. It % to backfire is = to number of rounds you selected.
 

Well, while we don't have truly man-portable miniguns yet, SOCOM is mounting them on HMMWVs. Now that's area suppression!

Of course, they don't fire a guaranteed-to-hit force effect, but not every weapon is as cool as magic missile.
 

some things i did not notice when i first posted...
useing metamagic feats only slows the killing device
the spellweaver can cast spells as a 12th level sorcerer, not 9th
and for those who care, its cr 10 only
 


The cannon on the A-10 is NOT a minigun though there is a resemblance from the spinning barrels. The A-10's cannon fires 30mm depleted uranium shells which are about the size of a coke bottle. The minigun fires 5.56mm bullets which is the same round that the M-16 uses (about the same size as a pencil broken into quarters). They used to mount miniguns on Hueys in Vietnam because it was an absolutely phenomenal anti-personel weapon and worked well against light unarmored vehicles.

Please note that it is very early in the morning and I haven't had my coffee. I could be wrong about the Minigun ammo, it may use 7.62mm rounds but I'm pretty sure about the 5.56.
 

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