Sabathius42 said:
I will throw down the gauntlet and have you throw your best build here. I bet someone can create a straight fighter (or alternately a paladin, since a paladin is the closest core class to a soulborn) using just the core rules that outshines it.
DS
Can do.
Lawful Good
Aasimar (LA bought off)
Soulborn 8, Incarnum Blade 1
Str 16, Dex 16, Con 18, Int 15, Wis 15, Cha 16
AC 18 (+5 armor, +3 dex) Touch 13, Flatfooted 18
Fort +7, Ref +5, Will +3
BAB +8/+3
Grapple +11
Weapons: Rapier with the Flaming property, longsword, and a light crossbow
Armor: Breastplate (-2ACP)
Total Essentia Pool: 7
Skills: Climb +7, Concentration +9, Diplomacy +7, Heal +10, Knowledge (Arcana) +7, Knowledge (The Planes) +8, Listen +4, Ride +9, Spellcraft +6, Swim +5
HP: 85
Initiative: +5
Skill Tricks: Healing Hands (On a successful Heal check to stabalize a dying character, that char regains 1d6 HP)
Possesions: 100ft Hempen rope, Flint and Steel, 5 days worth of trail rations
Languages: Common, Celestial, Elven, Dwarvish
Money: 8290 GP
Feats: Sapphire Smite (3 points Essentia invested), Bonus Essentia, Quick Draw, Healing Soul (2 points Essentia), Power Attack
Class Features: Smite Opposition 5/day (2 from class levels, +3 from Sapphire Smite) Incarnum Defence (Immunity to fear)
Affiliations: Fist of Valor (the church of Heironeous), Aff score of 5
Racial Traits: Darkvision 60ft, Daylight 1/day, Resistance acid/5, cold/5, electricity/5, +2 listen and spot checks
Soulmelds formed and effect:
Impulse Boots (Feet, bound, 1 point essentia): Uncanny Dodge, Evasion, +1 reflex saves (from the essentia)
Bluesteel Bracers (Arms, 1 point essentia): +2 initiative, +1 damage rolls (from essentia)
Magic items on person: Gauntlets of Valor (+1 melee damage rolls, +3 if deity grants War domain and are using deities favored weapon)