Sollir Furryfoot
Explorer
I'll give a shot at making a few incarnum characters and see where I get.
Edit-Made with 28 pt. buy. Hitpoints = Max at first level, average afterwards. Building from the ground up, lower level to higher level guys. Here's a melee guy, sadly I realized part way through my build that Cobalt Rage and Incarnate Avatar are both insight bonuses
Starke the Novice, NE Azurin Barbarian 1/Incarnate 1: CR 2;
HD 1d12+1d6+4; hp 19 (23 Raging); Init +1; Spd 40 ft;
AC 15 (+4 chain shirt, +1 Dex), 13 Raging;
Melee Great sword +6 (2d6+9);
Melee (Raging) Great sword +8 (2d6+12)
Melee (Raging, PA 1) Greatsword +7 (2d6+14)
SA Rage 1/day; SQ Aura, Detect Opposition, Fast Movement;
SV Fort +6, Ref +1, Will +1 (+2 F/W When Raging);
Str 17, Dex 12, Con 15, Int 8, Wis 8, Cha 8.
Skills: …
Feats: Expanded Soulmeld Capacity (Incarnate Avatar), Power Attack.
Equipment: MW Great sword, Chain Shirt
Attack Bonus: 1 BAB, +3 Str, +1 MW, +1 Morale (Bloodwar Gauntlets)
Damage Bonus: +4 Str, +1 Morale (Bloodwar Gauntlets), +4 (Incarnate Avatar-Evil)
Damage Bonus (Raging): +7 Str, +1 Morale, +4 (Incarnate Avatar)
Typical Essentia Invested (3 Total):
Bloodwar Gauntlets (Meldshaped) - 1 Essentia
Incarnate Avatar (Evil) - 2 Essentia
Bloodwar Gauntlets (+1 morale to attack, Per Ess. +1 morale to damage)
Incarnate Avatar (Evil) (Weapons count as evil, Per Ess: +2 melee damage rolls)
Edit-Made with 28 pt. buy. Hitpoints = Max at first level, average afterwards. Building from the ground up, lower level to higher level guys. Here's a melee guy, sadly I realized part way through my build that Cobalt Rage and Incarnate Avatar are both insight bonuses

Starke the Novice, NE Azurin Barbarian 1/Incarnate 1: CR 2;
HD 1d12+1d6+4; hp 19 (23 Raging); Init +1; Spd 40 ft;
AC 15 (+4 chain shirt, +1 Dex), 13 Raging;
Melee Great sword +6 (2d6+9);
Melee (Raging) Great sword +8 (2d6+12)
Melee (Raging, PA 1) Greatsword +7 (2d6+14)
SA Rage 1/day; SQ Aura, Detect Opposition, Fast Movement;
SV Fort +6, Ref +1, Will +1 (+2 F/W When Raging);
Str 17, Dex 12, Con 15, Int 8, Wis 8, Cha 8.
Skills: …
Feats: Expanded Soulmeld Capacity (Incarnate Avatar), Power Attack.
Equipment: MW Great sword, Chain Shirt
Attack Bonus: 1 BAB, +3 Str, +1 MW, +1 Morale (Bloodwar Gauntlets)
Damage Bonus: +4 Str, +1 Morale (Bloodwar Gauntlets), +4 (Incarnate Avatar-Evil)
Damage Bonus (Raging): +7 Str, +1 Morale, +4 (Incarnate Avatar)
Typical Essentia Invested (3 Total):
Bloodwar Gauntlets (Meldshaped) - 1 Essentia
Incarnate Avatar (Evil) - 2 Essentia
Bloodwar Gauntlets (+1 morale to attack, Per Ess. +1 morale to damage)
Incarnate Avatar (Evil) (Weapons count as evil, Per Ess: +2 melee damage rolls)
Last edited: