Magic The Gathering: The Role Playing Game

The Ubbergeek said:
My lad, this is a strawman argument.
Well, an overstatement, certainly.

R&C info like this is a bit eyebrow-raising, though:
Eridanis said:
Mourrus said:
Each race seems to have a clear “homeland”. Dwarves live in mountains, elves in forests. Now they come up with something for all major races. Humans are tied to plains, Halfling to rivers (swamps and marshes), Dragonborn to deserts (at least their great empire were in desert).
So humans tap for white mana, dwarves for red, elves for green, halflings for blue, dragonborn for colorless? I guess that leaves tieflings for black.
Frankly, I'm surprised WotC hasn't tried to fully marry MtG and D&D yet. I still think it's only a matter of time.
 

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I'm not sure where you got that quote from, but clearly dragonborn should tap to deal 1 damage to an attacking creature. Except camels, of course. Camels are like the house cats of 4th edition.
 

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