philreed said:Does anyone know of any OGC rules for magical gemstones? I'm looking for something similar to the jewels (and socketed items) in Diablo II.
I was planning to introduce the idea in a Tuesday Two-Pager but got sidetracked by other work.philreed said:Does anyone know of any OGC rules for magical gemstones? I'm looking for something similar to the jewels (and socketed items) in Diablo II.
No, what Phil is looking for is someone to have already done some legwork on a "power-up" system involving gems "inserted" into magic items. A jewel of charm added to a magic sword would grant the sword a charm person effect 1/day. But if added to a suit of armor it would work as SR 18 versus charm person for the wearer. And a jewel of fire would add the flaming weapon ability to the sword. but in armor it would grant 5 points of fire resistance.The Sigil said:Not familiar with Diablo II, but would something like the Enchiridion of Treasures and Objects d'Art be like what you had in mind?
reddist said:MEG's upcoming Artificer's Handbook deals with socketed items and making talismans to fit into them. It really turned out to be a nifty open-ended system with a whole lot of flexibility.
I've also got the "precondensed" version, if you are interested. The original chapter was a doozy, and perhaps a bit TOO crunch-specific.
Might have to clear it with Doug before I send it to you though, since AH hasn't been released yet![]()
-Reddist
reddist said:Did you send him the chapter from the book, or the longer uncondensed version?
-Reddist