Magical Staff Weapons as Implements

juggler434

First Post
I have a cleric right now who is multiclassing into wizard. He just found a +2 Holy Healer's Staff. My question is can he use this as a +2 implement for his wizard powers. Its listed in the weapons section and not the implement section. Thanks.
 
Last edited:

log in or register to remove this ad

PHB p. 240, Staffs: "Fashioned either as a quarterstaff or a walking staff, it is also imbued with arcane enchantments so that you can channel your spells through it." If a magic item is not so imbued, you can't use it as an arcane implement, even if it happens to be stick-shaped.
 

I'd allow it. you can use a magic (implement) staff as a weapon, including the enchantment. I treat it much like a spiked shield, which can be enchanted as a shield or as a weapon. no matter the enchantment, the shield can still function both as a weapon and a shield. a quarterstaff can be enchanted as a weapon or as an implement, and can be used as both.
 

No, you're not supposed to be able to use one single item both as a (magic) implement and a (magic) weapon. You must choose.

Either choose implement and select one of the Staffs-as-implements (pp 241), or choose weapon and select one of the Staffs-as-weapons (pp 232).

Getting an item's enchantment bonus both on implement powers and weapon powers is not what the rules intend, it isn't allowed, and my guess is it isn't a good idea to allow as a house rule. Not because it becomes overpowered in the hands of a weakling Wizard, but because of future class combos. :)
 

No, you're not supposed to be able to use one single item both as a (magic) implement and a (magic) weapon. You must choose.

Either choose implement and select one of the Staffs-as-implements (pp 241), or choose weapon and select one of the Staffs-as-weapons (pp 232).

Getting an item's enchantment bonus both on implement powers and weapon powers is not what the rules intend, it isn't allowed, and my guess is it isn't a good idea to allow as a house rule. Not because it becomes overpowered in the hands of a weakling Wizard, but because of future class combos. :)

It is intended - here is the quote from PHB P240

"A staff is a shaft of wood as tall or slightly taller than
you are, sometimes crowned with a decorative crystal
or some other arcane fetish. Fashioned either as a
quarterstaff or a walking staff, it is also imbued with
arcane enchantments so that you can channel your
spells through it. Unlike other implements, a staff also
functions as a melee weapon (treat it as a quarterstaff ).
When used in melee, a staff applies its enhancement
bonus and critical damage dice just as a weapon does
."
 

It is specifically allowed in the case of the Swordmage (who use magic weapons as impliments), and in the case of Wizards of the Spiral Tower (who can use a magic Longsword as one of the 3 wizard implements).

According to the FAQ, in those cases Weapon Focus with the weapon will also add to damage when the weapon is used as an implement.

I don't think it's intended to work the same way with a quarterstaff, but I'm not as sure as I used to be.
 

No, you're not supposed to be able to use one single item both as a (magic) implement and a (magic) weapon. You must choose.

Either choose implement and select one of the Staffs-as-implements (pp 241), or choose weapon and select one of the Staffs-as-weapons (pp 232).

Getting an item's enchantment bonus both on implement powers and weapon powers is not what the rules intend, it isn't allowed, and my guess is it isn't a good idea to allow as a house rule. Not because it becomes overpowered in the hands of a weakling Wizard, but because of future class combos. :)
There's quite a few examples of using one single item both as a (magic) implement and a (magic) weapon...
holy avenger
pact dagger
pact hammer, bow, etc. from AV
Wizard of the Spiral Tower PP
Swordmage
 
Last edited:

It is intended - here is the quote from PHB P240

"A staff is a shaft of wood as tall or slightly taller than
you are, sometimes crowned with a decorative crystal
or some other arcane fetish. Fashioned either as a
quarterstaff or a walking staff, it is also imbued with
arcane enchantments so that you can channel your
spells through it. Unlike other implements, a staff also
functions as a melee weapon (treat it as a quarterstaff ).
When used in melee, a staff applies its enhancement
bonus and critical damage dice just as a weapon does
."

This. Note, however, that this is a one-way street. Magic staffs can be used as magic quarterstaves, but magic quarterstaves cannot be used as staffs.
 

This. Note, however, that this is a one-way street. Magic staffs can be used as magic quarterstaves, but magic quarterstaves cannot be used as staffs.

Err, sorry, but quick nitpick to avoid confusion: magic staff implements can be used as magic staff weapons, but magic staff weapons cannot be used as magic staff implements.
 

The one way street is far from certain.

Under the implements section of the wizard class, it states that a wizard can use staffs to power their spells, adding enhancement bonuses, etc.
Now, though this section is labeled as implements, keep in mind that a quarterstaff is from the weapon group staff.

Wizard picks up a quarterstaff.
Is it magic? Is it a staff? Answers are both yes.

Personally, the question is moot, 'cos there really isn't a reason for a wizard to use a quarterstaff ... 'cos it requires 2 hands.
But ... there is no certainty in RAW about this.
 

Remove ads

Top