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Magical Stones

Dreaddisease

First Post
I have always thought every item should have some drawback. Either it is a slotted item or it has double the price. But we were discussing making stones of move silently much like the boots but double the cost. But when it comes down to it you are always much better off with a stone of something even if it costs more because it leaves slots open for other things.

Also Iuon Stones float around your head and can be stolen or grabbed in battles. Everburning torchs, candles, horns all have to be used, lit and/or held in your hand. Almost everything has to be used in some way or have a drawback. Except stones.

I was thinking that a stone had to be in the hand. Like a stress stone. So you can use a luckstone while you have a shield (because your hand is free to have it in there).

Is this correct? Or can you just have a luckstone in your pocket or a stone of move silently in there and have the effect always on?

If that is the case then I am going to have a bag of just stones, from here on out. They look plain, they are unassuming and they still are magical.

edit: sorry for the incoherence
 
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A luckstone sits in your pocket and gives you extra luck oomph. Its drawback is that it costs double what a slotted item of equivalent power would cost. The same goes for a stone that gives a bonus to Move Silently checks, or any other unslotted item.
 

That seems rather obtuse. I would give the stones a 10% greater cost because of the ability to just sit in your pocket.

here is a question. A rogue is in the process of stealing a luckstone from a character and the wizard who was watching casts a fireball at the both of them thinking the luck stone will help her friend. Well who is in control of the luckstone. The rogue who has its finger on it or the person whose pocket it is in?
 

Dreaddisease said:
That seems rather obtuse.

I would argue that the ioun stones are rather obtuse. Both a luck stone and an ioun stone can be taken from you. A luck stone in your pocket would require a successful pickpocket, though an ioun stone would only require a successful touch attack to grab. Even with this inconvenience, you receive no discount for the stones, which is pretty silly, since all of the effects of ioun stones can be easily duplicated on other magic items.
 

Dreaddisease said:
That seems rather obtuse. I would give the stones a 10% greater cost because of the ability to just sit in your pocket.

The benefit of being unslotted is already figured into the cost of the item. An item that gives a +1 luck bonus to saves and skill checks would have a market price of 5000 gp, and that's doubled for the luckstone.

If you require unslotted items to be "in hand", then you've really turned them into slotted items, and created an extra two item slots: the character's hands.

here is a question. A rogue is in the process of stealing a luckstone from a character and the wizard who was watching casts a fireball at the both of them thinking the luck stone will help her friend. Well who is in control of the luckstone. The rogue who has its finger on it or the person whose pocket it is in?

If the rogue has succeeded in their Pickpocket skill check, they have it. If not, the original owner still has it.
 

Even in a successful pickpocket the possessor is still undetermined because the stone is still in the pocket. Thats why I think it should be a in the hand item. A small eraser sized stone in your hand does not really a distruption to most things except two weapon fighting or shooting a bow.

An Iuon stone has to be stowed while in a city (because it WILL get stolen). Iuon stones are easily recognized and can be snatched in battle. Yet with these drawbacks to an Iuon stone it is unslotted. Same price as a normal stone. You stil have not convinced me that a stone's price is really reprentative of its power. Your just restating the rules over and over. A horn has to be played yet it is unslotted. Carpets of flying, Brooms of flying are unslotted yet their size and obvious nature makes them easy to destroy with fire spells or even natural fire. fire cannot destroy a normal stone, nor can anything except a good wack with a warhammer.

A ring is much like an unslotted item in price yet there is a limitation to them.

Would making the stones in hand use really make it to expensive?
 

Just thought of something. Would a stone in a extradimensional space grant you the power, like a HHH or portable hole? And why not. What is so different between that and having the stone in a pouch on your backpack?
 

Dreaddisease said:
Even in a successful pickpocket the possessor is still undetermined because the stone is still in the pocket.

You are thinking too hard about the game. Stop thinking. :cool:
 



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