DiFier said:I think I like the idea of designing the sword ahead of time and then awaking it's abilities. you could combine these two by using the rules from OA but setting ahead of time what the abilities are.
kreynolds said:...because as a fighter-based character, he doesn't stand a chance against the willpower of the bow.![]()
DMFTodd said:I can't see any rules specifically for or against. The only argument I have is that Dragon mag ran an article awhile back about "leveling" magic items - items that get more powerful with experience. If you could turn a +1 sword into a +2 then there's no reason for leveling a magic item.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.