BigFreekinGoblinoid
First Post
I have two cousins that I do not know very well, and I will be spending Christmas eve with them- aged 12 and 13. From my initial impressions, they can probably be categorized as your typical wanna-be skater punks. Nice kids though, with a good family.
They are from my wife's ( of three years ) side of the family, and we see each other once a year at Christmas, and that's about it. Last year, for Christmas, I gave them some comic books ( 6-7 each of the Avengers and Thor ). This year, I'm giving them games. One is a board game "Pirateer", which seems pretty neat, where you move your ship through the tradewinds chasing after treasure and each other.
The other game is the Intro D&D boxed set. With LoTR riding the publicity wave, I'm thinking most anyone might think that being a elven archer for an hour or two might be cool. I'm gonna try and convince them to play it with me that night, so we will probably have an hour & 1/2 to two hours max. I have no idea what is included in the boxed set ( it's already giftwrapped anyway now), but don't wanna spend too much time going over the rules beyond races, classes and ability scores, I'll just go over the others on the fly as needed. BUT - I'd like to teach them enough so that they can play without me.
Your quick impressions & thoughts would be be helpful for my preparation! Issues:
1) The time constraint to teach the game & get them interested:
2) I am completely unfamiliar with what is in the box set : should I bring more dice etc...??
3) Combat : I know some people are sensitive to teaching a non-combat oriented roleplaying style for newbies and kids. I'm thinking I'd rather get them semi-proficient with the combat rules and not worry too much about this.
4) Scenario : I 'm not sure if the boxed set has an adventure ( I'm guessing it probably does ) or if it is appropriate for my situation. One thought I had was to use the gladiator arena map from the new Dragon Mag and create a competition, with perhaps some opportunity for roleplaying before/between/after matches. I'm not married to this idea though, so if someone suggests something else that is better...
Thanks in advance for your suggestions. 22 years ago, I learned D&D in about an hour in a comic book shop, and was hooked for good. I'm hoping to do the same thing for these kids.
They are from my wife's ( of three years ) side of the family, and we see each other once a year at Christmas, and that's about it. Last year, for Christmas, I gave them some comic books ( 6-7 each of the Avengers and Thor ). This year, I'm giving them games. One is a board game "Pirateer", which seems pretty neat, where you move your ship through the tradewinds chasing after treasure and each other.
The other game is the Intro D&D boxed set. With LoTR riding the publicity wave, I'm thinking most anyone might think that being a elven archer for an hour or two might be cool. I'm gonna try and convince them to play it with me that night, so we will probably have an hour & 1/2 to two hours max. I have no idea what is included in the boxed set ( it's already giftwrapped anyway now), but don't wanna spend too much time going over the rules beyond races, classes and ability scores, I'll just go over the others on the fly as needed. BUT - I'd like to teach them enough so that they can play without me.
Your quick impressions & thoughts would be be helpful for my preparation! Issues:
1) The time constraint to teach the game & get them interested:
2) I am completely unfamiliar with what is in the box set : should I bring more dice etc...??
3) Combat : I know some people are sensitive to teaching a non-combat oriented roleplaying style for newbies and kids. I'm thinking I'd rather get them semi-proficient with the combat rules and not worry too much about this.
4) Scenario : I 'm not sure if the boxed set has an adventure ( I'm guessing it probably does ) or if it is appropriate for my situation. One thought I had was to use the gladiator arena map from the new Dragon Mag and create a competition, with perhaps some opportunity for roleplaying before/between/after matches. I'm not married to this idea though, so if someone suggests something else that is better...
Thanks in advance for your suggestions. 22 years ago, I learned D&D in about an hour in a comic book shop, and was hooked for good. I'm hoping to do the same thing for these kids.