Halivar
First Post
I need some practical help here.
I want my level 8 (maybe nine by the time they get there) gestalt PCs to face famous and powerful group of half-orc bandits. The encounter needs to be challenging, and the PCs need to go into it expecting it to be so.
The problem is that this is a relatively low magic world and the bandits would have no logical access to magic weapons, armor, or potions. I considered making one of them a sorcerer, and I'm still playing with that idea, but that still wouldn't provide the level weapons a typical CR 9-10 group would have. Most of the creatures they encounter are rare monsters in the deep, unexplored depths of the continent. But now they reaproach more mundane lands.
So the question to you all is How do I put together a magicless bandit party that would intimidate a level 8-9 party (paladin/rogue, druid/ranger, cleric/sorcerer, cleric/fighter)?
Would a level 12 group be level 9-10 without magic equipment?
R
I want my level 8 (maybe nine by the time they get there) gestalt PCs to face famous and powerful group of half-orc bandits. The encounter needs to be challenging, and the PCs need to go into it expecting it to be so.
The problem is that this is a relatively low magic world and the bandits would have no logical access to magic weapons, armor, or potions. I considered making one of them a sorcerer, and I'm still playing with that idea, but that still wouldn't provide the level weapons a typical CR 9-10 group would have. Most of the creatures they encounter are rare monsters in the deep, unexplored depths of the continent. But now they reaproach more mundane lands.
So the question to you all is How do I put together a magicless bandit party that would intimidate a level 8-9 party (paladin/rogue, druid/ranger, cleric/sorcerer, cleric/fighter)?
Would a level 12 group be level 9-10 without magic equipment?
R