Nightfall
Sage of the Scarred Lands
mythago said:Or pets. It's amazing how dangerous a well-trained pack of wolf hybrid dogs can be in the right NPC hands...
Better yet, DIRE boars!!
mythago said:Or pets. It's amazing how dangerous a well-trained pack of wolf hybrid dogs can be in the right NPC hands...
It was small areas in our case: Gives the bad guys somewhere to hit and run from and really limits the range of spells. Orcs have darkvision, which could give them a good edge in that kind of environment - target the PCs light sources first?Halivar said:The problem is that this is a relatively low magic world and the bandits would have no logical access to magic weapons, armor, or potions. I considered making one of them a sorcerer, and I'm still playing with that idea, but that still wouldn't provide the level weapons a typical CR 9-10 group would have. Most of the creatures they encounter are rare monsters in the deep, unexplored depths of the continent. But now they reaproach more mundane lands.
So the question to you all is How do I put together a magicless bandit party that would intimidate a level 8-9 party (paladin/rogue, druid/ranger, cleric/sorcerer, cleric/fighter)?
Would a level 12 group be level 9-10 without magic equipment?