VirgilCaine
First Post
ragboy said:In a D&D scaled engagement, I've always assumed that everyone gets one shot, then it's back to swords, knives, spears and riflebutts. Last of the Mohicans had some great illustrations of this kind of small scale fighting...
Or Jeremiah Johnson or The Patriot. Yeah, everybody had guns, but without revolvers, you need a big knife or an Arkansas toothpick or a tomahawk or a hatchet or something, or you're dead cause the other guy has one.
I won't go so far as to say "really good", but it s workable system that is both lethal and yet fun. The problem in that system is armor.
In the real world, Class II body armor (bullet proof vest) provides full protection against 9mm and .45 ACP ammo. As in you can get shot repeatedly and not even realize you've been hit (I met a police officer who was shot twice with a .38 in an incident and only found out afterwards when he checked his vest). Where this breaks down is heroics... everyone layers on the armor and runs around like michelin men with guns...
GURPS is realistic, or so I've heard. Does it do armor like this?
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