I am about to start a very human-focused 4E campaign (think George R.R. Martin with a bit of Krynn and Forgotten Realms). As such, many of my PC's day-to-day adversaries will be humans.
My question is: How do most 4E DM's handle the creation of such human/demi-human "monsters." Do you treat them as classic "monsters," simply looking at their intended role (skirmisher, soldier, lurker, etc.), then making-up a handful of appropriate powers? Or do you essentially build them as NPC's, assigning a class from the PHB, and chosing a few level-appropriate powers from the class list? Have you noticed any difference in the monsters' power-level between the two approaches?
On a related-note, how do you handle the leader sub-role for such monsters? For instance, if I were to throw my PC's against a group of fighters or rogues (this is purely hypothetical in case any of my players are reading this), the leader of this group built as an NPC would be a soldier or skirmisher, with no real leader-like powers. How do others handle this issue?
I'm interested in hearing the thoughts of the collective on this. Thanks!
My question is: How do most 4E DM's handle the creation of such human/demi-human "monsters." Do you treat them as classic "monsters," simply looking at their intended role (skirmisher, soldier, lurker, etc.), then making-up a handful of appropriate powers? Or do you essentially build them as NPC's, assigning a class from the PHB, and chosing a few level-appropriate powers from the class list? Have you noticed any difference in the monsters' power-level between the two approaches?
On a related-note, how do you handle the leader sub-role for such monsters? For instance, if I were to throw my PC's against a group of fighters or rogues (this is purely hypothetical in case any of my players are reading this), the leader of this group built as an NPC would be a soldier or skirmisher, with no real leader-like powers. How do others handle this issue?
I'm interested in hearing the thoughts of the collective on this. Thanks!
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