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Making new D&D work for old D&D

Hypersmurf

Moderatarrrrh...
Piratecat said:
People actually use these? Good God. I'd rather grapple, pummel and overbear -- and that's saying something.
No, no, 1E Initiative rules!

Take the absolute value of the difference between the losing initiative die roll and the speed factor of the weapon used by the character making a melee attack, and compare it to the casting time (in segments) of the spell being cast...

1E Initiative rules were awesome.

-Hyp.
 

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SSquirrel

Explorer
Nightfall said:
Funk is dead. Long live metal. :p :)
Not so long as both George Clinton and Prince are alive *grin* And fo course for the funk bassists Larry Graham, inventor of slapbass and Les Claypool's reason for existence.

Hagen
 

Nightfall

Sage of the Scarred Lands
Sorry but I'm kind of old school. I'm all about Black Flag, Anthrax, Megadeth, and new metal like Lamb of God and Shadow's Fall. Funk is dead for me. Nothing against GC, but metal is where it's at.
 

Olive

Explorer
Nightfall said:
Sorry but I'm kind of old school. I'm all about Black Flag, Anthrax, Megadeth, and new metal like Lamb of God and Shadow's Fall. Funk is dead for me. Nothing against GC, but metal is where it's at.
Sorry to derail this thread, but call a punk band like Black Flag metal again, and I'll flying over to the US to lay down a world of hurt... :]
 

SSquirrel

Explorer
Olive said:
Sorry to derail this thread, but call a punk band like Black Flag metal again, and I'll flying over to the US to lay down a world of hurt... :]
Well the only way you could NOT say this is if your only exposure to Black Flag was the comp album Everything Went Black with the work of teh singers pre-Rollins. By the end of Black Flag Rollins had twisted the band into basically metal. Then he left and Flag broke up (roughly) and he formed Rollins Band, which just continued where he left off with Flag.

*music geeks*

Hagen
 

Olive

Explorer
SSquirrel said:
Well the only way you could NOT say this is if your only exposure to Black Flag was the comp album Everything Went Black with the work of teh singers pre-Rollins. By the end of Black Flag Rollins had twisted the band into basically metal. Then he left and Flag broke up (roughly) and he formed Rollins Band, which just continued where he left off with Flag.

*music geeks*

Hagen
Where's the metal on Damaged, or most of the rollins stuff. Event he wierd late BF stuff isn't metal. It's experiemntal and tweaked to hell, but it ain't no Anthrax (even if they were the punkest of the thrash bands...)

But enough of this, unless you want to start another thread on the OT forum.
 

Teflon Billy

Explorer
SSquirrel said:
Well the only way you could NOT say this is if your only exposure to Black Flag was the comp album Everything Went Black with the work of teh singers pre-Rollins. By the end of Black Flag Rollins had twisted the band into basically metal. Then he left and Flag broke up (roughly) and he formed Rollins Band, which just continued where he left off with Flag.

*music geeks*

Hagen
Show me the metal on "Damaged", or hell, even most of The Rollins Band's stuff is more Alternative than metal.
 


danzig138

First Post
Olive said:
Sorry to derail this thread, but call a punk band like Black Flag metal again, and I'll flying over to the US to lay down a world of hurt... :]
Can I do it for him? Black Flag is a metal band. :) Not nearly as metal as some other punk bands like The Exploited, but more metal than Flipper. Sorry, but a lot of punk bands have an awful lot in common with metal; so much, that it struck me funny someone being bothered by the comparison. Punk sems to be used as a label for all sorts that I wouldn't consider punk, so I don't think calling BF metal is a big deal. Heck, people call Social D punk. . .
 

Piratecat

Writing Fantasy Gumshoe!
Focus, please. :D

If you want to start a thread on bands, the OT forum is a better place for it.
 

el-remmen

Moderator Emeritus
I use weapon vs. armor type in my 3E/3.5 game. :)

Though I used the simplified 2E version of breaking all weapons down to slashing/piercing and blunt - and applying the adjustments to armor class (i.e. everyone has 5 ACs: slashing/piercing/blunt/touch/flat-footed).

Thus when a player makes an attack roll in my game he'd say "I hit AC 18, blunt." For example.
 


el-remmen

Moderator Emeritus
Piratecat said:
Nemm, does that actually add anything to your game besides complexity?
You mean complexity isn't valuable in an of itself? ;)

Well, I can see how some folks may not want to be bothered with such a thing, and if I were running a more standard D&D game I probably wouldn't use it either - but since I run a low-magic game where magical weapons/armor are rare and powerful items of such a type are even rarer (which would make the differences in armor class vs. weapon type academic because of their pluses) - My long-time players and I felt like using these rules encouraged more varied use of weapons, encouraged tactical use of weapons, and created more differences between armor types to be considered when equipping your character, all of which we liked for flavor reasons.
 

Saeviomagy

Adventurer
Hmmm.

My suggestion:
Remove every single stat from NPC's except "what level they cast spells at" "nasty things their spells do", "what plus to hit they get" and "what AC they have".

Convert the bonus to hit and ac to 1st ed equivalents if you really can be bothered.

Remove saving throws from the nastier special abilities for that "haha, you're just dead!" feel that 1e had.

Done.

EDIT: Oops! forgot "how many hitpoints they have"
 
Last edited:

Remathilis

Legend
If it matters any, I converted the sorcerer to AD&D 2e for a friend who liked the concept but didn't want to go to 3e (yet.)
 

Elder-Basilisk

First Post
That seems really bizarre to me. I've often thought that 1e's weapon vs. armor type table might be nice to implement in a computer game (though it would be far too much work for pen and paper). 2e's slashing/blunt/piercing division left me cold after a week though. If it's no easier to cut through plate armor with a heavy pick than a shortsword and a battle axe and scimitar are equally effective against chain mail, you're not getting much out of the verisimilitude angle. The way that conversion might seem promising would be simplifying the armor end: each weapon has a bonus or penalty against light medium or heavy armor.

I'm pretty sure that banded mail, half plate and full plate have more advantages and vulnerabilities in common than scimitars and battle axes or fists and heavy flails.

nemmerle said:
I use weapon vs. armor type in my 3E/3.5 game. :)

Though I used the simplified 2E version of breaking all weapons down to slashing/piercing and blunt - and applying the adjustments to armor class (i.e. everyone has 5 ACs: slashing/piercing/blunt/touch/flat-footed).

Thus when a player makes an attack roll in my game he'd say "I hit AC 18, blunt." For example.
 

Algolei

Explorer
nemmerle said:
slashing/piercing and blunt
I always felt the 2E Armour vs. Type system required more than three damage types. Slashing, piercing and blunt don't seem to cover everything. Daggers are piercing, but they shouldn't compare to a pick when it comes to piercing armour. Likewise axes and swords don't seem to belong under one category called slashing. Maybe there oughta be two more categories: Stabbing and chopping....
 

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