Paradoxish
First Post
Like a lot of people, I tend to feel that the ranger is a bit front-loaded when it comes to abilities.
Personally, I find it annoying that my players look at the ranger class as an easy way to get a few feats quickly and easily. In my last game I had to actually come out and say they couldn't take a level of ranger just for the first-level abilities. So, I was thinking that I only have a few options for my new campaign...
1) Fix the ranger class by spreading its early abilities out and possibly adding a few more - this is a possibility
2) Remove the ranger class alltogether <-- don't like this, since I like the concept of a ranger
3) Use an alternate ranger class <-- any good ones out there?
4) Change the class around a lot and turn it into a prestige class that can be taken at relatively low level
Number 4 is the one I was thinking about. The Forsaker class in MotW is what inspired this idea. A player can take a rank in Forsaker at character level 2 since the requirements are three feats (first level human fighter would get three feats). After thinking about it for a while, it occured to me that a ranger would make just as much sense as an "elite" fighter. First one learns to fight (hence taking levels as a fighter) and then eventually moves on to learning the intricacies of hunting and stalking through woodland areas.
For me, the idea of the ranger as a more elite warrior (ie, Aragorn) is much more appealing than the current ranger class. Additionally, the prerequisites would mean that I don't have to worry about my players taking the nrager class anytime they want to gain some quick abilities.
So what do you all think? If I were to go on and remove the ranger as a base class and replace it with a PrC would it work out? Any suggestions on what abilities a ranger prestige class should carry with it?
Personally, I find it annoying that my players look at the ranger class as an easy way to get a few feats quickly and easily. In my last game I had to actually come out and say they couldn't take a level of ranger just for the first-level abilities. So, I was thinking that I only have a few options for my new campaign...
1) Fix the ranger class by spreading its early abilities out and possibly adding a few more - this is a possibility
2) Remove the ranger class alltogether <-- don't like this, since I like the concept of a ranger
3) Use an alternate ranger class <-- any good ones out there?
4) Change the class around a lot and turn it into a prestige class that can be taken at relatively low level
Number 4 is the one I was thinking about. The Forsaker class in MotW is what inspired this idea. A player can take a rank in Forsaker at character level 2 since the requirements are three feats (first level human fighter would get three feats). After thinking about it for a while, it occured to me that a ranger would make just as much sense as an "elite" fighter. First one learns to fight (hence taking levels as a fighter) and then eventually moves on to learning the intricacies of hunting and stalking through woodland areas.
For me, the idea of the ranger as a more elite warrior (ie, Aragorn) is much more appealing than the current ranger class. Additionally, the prerequisites would mean that I don't have to worry about my players taking the nrager class anytime they want to gain some quick abilities.
So what do you all think? If I were to go on and remove the ranger as a base class and replace it with a PrC would it work out? Any suggestions on what abilities a ranger prestige class should carry with it?