I'd like two changes to their map policies.
First, they need to start making two maps, one to show to the players, and one for the DM. Honestly, the work they do on maps now? Totally wasted 9 times out of 10. Who gets to enjoy it? Not the players, they get to see a three year old's crayon drawing replication of the actual map. The DM can't even show the players his map, because half the time it has secret information on it. Two maps would fix this problem, and wouldn't involve tons of extra work, since the biggest difference would be the omission of the monster's starting locations and the omission of bullet points noting items with secret details. That probably means that the artist's original version would be sufficient in most cases.
There's really no reason for them not to do this, particularly in light of their newfound focus on 'digital' gaming. There is certainly no large technical barrier.
I know they've put some maps up for download, but if they're going digital they should really be taking advantage of the medium. Something I don't think they've really done yet.
People want maps. Hi-res and effective for use as battle-maps whether via printing or a VTT. For me the choice in running an adventure would be highly influenced by my ability to get a useable version of the maps.