Simplicity
Explorer
Silveras said:Not true.
I quickly skimmed the Mass Battle rules before writing this, but the mass battle rules do not address magic much at all. The rules on applying damage are in the middle of a section about "When a unit makes a Melee or Ranged Attack...".
I had to look in the "Mass Battles Glossary" to find a specific mention about spell damage (p. 155). It mentions "Spells and special abilities that deal damage to all creatures in a unit (such as a spell with a radius 4 effect) actually reduce the unit's overall hit points - each creature in the unit takes damage."
What that means is, IF the individual creatures had enough HP to survive the fireball (say they were all 8th level Fighters with 40HP ea, and your fireball did 35 HP), the unit would still be there afterward, but each would have 5 HP left, and the unit's HP would have dropped from 40 to 5. Every 5 HP done from now on would kill 1 figure in the unit.
Of course, it would be nice if that was mentioned in the rules.
In 3.5 and related materials, though, the Glossary is your new best buddy.![]()
Oh man, THAT would have been nice to mention somewhere in the rules...
I even checked the glossary, but I couldn't find a good mention of it. Thanks. Consistency has been restored.