• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

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Cthulhu's Librarian, I use the core book plus the annual for the PC's. That's the most you'll need. :)

TerraDave, sorry you won't be able to make it, but Nepal? Very cool.

:)
J
 





Oy - GURPS and CoC. I REALLY want to split myself into two people, so I can play both of these games at once.

Alas, the tech is still in R&D.
 

Rasyr, on the off-chance my afternoon game doesn't fly (no one's brave enough to sign up for it yet), can you save me a spot in your Harp game? I assume you're making pre-gens? Can you put a Harper in there for me?
 

die_kluge said:
Rasyr, on the off-chance my afternoon game doesn't fly (no one's brave enough to sign up for it yet), can you save me a spot in your Harp game? I assume you're making pre-gens? Can you put a Harper in there for me?
Considering that I have only had one person sign up so far, yeah sure... hehe :D

Any preference on Race? You can choose from Human (Skaldi (think Norse) or Tarahiri (think european), Sithi (wood elves), Gryx (amerindian/gypsy-like mix), or Dwarven (they show up a few days after the other refugees).
 

Docfool - drop me an e-mail (and anybody else interested in my afternoon D&D game), so that I can clear up your character interests. I've got an interesting list of pre-gens, so I want to make sure that everybody has a good time and has a basic understanding of the setting before the game starts.

jschwrtz 'at' umd 'dot' edu
 

Into the Woods

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