MoogleEmpMog
First Post
mearls said:EDIT: The mechanic works pretty well if it's the one complication the DM has to track. I wouldn't release it into the wild as the standard for drow poison, but if I wrote a drow adventure I might use it as a unifying, adventure-specific mechanic.
OK, that's cool, then. As long as there's only one type of token being tracked like this, it goes from being "OMG AWFUL" to "ooh, that's pretty cool."

Either way, it would be an awesome unified mechanic for an electronic game, though.
