HolyMan
Thy wounds are healed!
I have only read through the first page of this 6 day old 18 + page monster so please put me in the corner (with a dunce cap) if I tarry to far off topic.
On the first page they started talking about edition wars, and as a player of AD&D, 2e, 3e, 3.5, 4e, and even Basic. So I wanted to give a little insight.
When I was playing 1e and my friends said we need to switch to 2e I was like "Don't think so." and then I saw an adventure in Dungeon mag. called "Tallow's Deep" (highly recommend btw) and I remember saying this I have to run. And after that all we played was 2e.
Then 3e came out and I was like cool and bought it. Back then you bought just about everything that came out. You were a gamer. You owned it all no matter if it sat around or not. But 3e was a change from THAC0 and Saves were so foreign I was going to keep with 2e. Then I saw The Sunless Citadel and was all over it to convert that, but the more you get to reading the more you just want to run through it as is. So I made the switch.
For me it is was all about the great support they gave to us gamers. We didn't have the internet but had plenty of support. Worlds and adventures, articles and stories. And that was were I think 4e came in lacking at least for me. I didn't own a computer till about two years ago. No more Dragon or Dungeon mag, only the one setting. On top of a new rules system I see as foreign to what I had been playing for ten years.
But I bought the books (still have them), bought the modules - and have ran a group through the first two using 3.5e rules - So yes it is the memories but it is also the support and connection from those who make these products that fuels my drive to want to play one system over another. It should always be a game made by gamers for gamers.
I am heavy into playing Pathfinder right now but when someone asks me what I'm doing I say "I'm playing D&D."
HM
On the first page they started talking about edition wars, and as a player of AD&D, 2e, 3e, 3.5, 4e, and even Basic. So I wanted to give a little insight.
When I was playing 1e and my friends said we need to switch to 2e I was like "Don't think so." and then I saw an adventure in Dungeon mag. called "Tallow's Deep" (highly recommend btw) and I remember saying this I have to run. And after that all we played was 2e.
Then 3e came out and I was like cool and bought it. Back then you bought just about everything that came out. You were a gamer. You owned it all no matter if it sat around or not. But 3e was a change from THAC0 and Saves were so foreign I was going to keep with 2e. Then I saw The Sunless Citadel and was all over it to convert that, but the more you get to reading the more you just want to run through it as is. So I made the switch.
For me it is was all about the great support they gave to us gamers. We didn't have the internet but had plenty of support. Worlds and adventures, articles and stories. And that was were I think 4e came in lacking at least for me. I didn't own a computer till about two years ago. No more Dragon or Dungeon mag, only the one setting. On top of a new rules system I see as foreign to what I had been playing for ten years.
But I bought the books (still have them), bought the modules - and have ran a group through the first two using 3.5e rules - So yes it is the memories but it is also the support and connection from those who make these products that fuels my drive to want to play one system over another. It should always be a game made by gamers for gamers.
I am heavy into playing Pathfinder right now but when someone asks me what I'm doing I say "I'm playing D&D."
HM
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