Scribble
First Post
You could even eliminate race as an option and assume everyone is human in the base game. Races get added in the next layer of complexity.
Yep.
Or races are mostly fluff and/or background/social related rather than affecting the primary class functions.
For a really wacky variant, everyone starts genetically human, but the class you take can change you. Elves aren't elves because they are born that way. Elves are humans that mixed fighting and spellcasting.You'd need to come up with parallel rationales for dwarves and halflings. (If you run around in bare feet, you wear out a lot of your height? If you drink a lot of beer and let your beard grow out, you get stocky?) But at least then we wouldn't need to come up with a good name for the fighter/magic user hybrid.
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Well- everything is flavor until you attach a rule to it.
