keterys
First Post
Things like
Exclude 1 or more targets from your area/close attacks
Targets take a -1/-2/-3 penalty to saves against your attacks
Auras that slow or weaken enemies
Ability to sustain zones/conjurations more easily
Having powers that exert more control only if you're a wizard (in the same way that a striker power and a non-striker power often deal the same damage, but the striker gets extra dice of damage - this helps with multiclassing), for instance turning slow to immobilize. This would be particularly interesting to do with implement mastery.
Exclude 1 or more targets from your area/close attacks
Targets take a -1/-2/-3 penalty to saves against your attacks
Auras that slow or weaken enemies
Ability to sustain zones/conjurations more easily
Having powers that exert more control only if you're a wizard (in the same way that a striker power and a non-striker power often deal the same damage, but the striker gets extra dice of damage - this helps with multiclassing), for instance turning slow to immobilize. This would be particularly interesting to do with implement mastery.