MarkB
Legend
Agreed. I recently had to snuff out my last self-made campaign (an online play-by-forum game set in Eberron) because, having restarted full-time work, I simply couldn't find the time to keep up with creating new NPCs, locations and challenges for the players. And that was just at the slow pace of an online game.Dykstrav said:This is exactly why I buy published adventures. Working a full time job and running my own sole proprietorship takes up most of my day. Getting players to commit to meeting once every two weeks for four hours is enough of a hassle already. Fortunately, I have a store of adventure material I made in my earlier days. But still, new adventures are something that makes my gaming much easier.
On the other hand, I am currently running two online and two tabletop games, all from published adventures, and managing to keep up with them reasonably well. I love DMing, but without published material I simply wouldn't have the time.