Following the successful completion of the 2017 Kickstarter for Orbis Mundi2 last year (471 Backers, four books, 1300+ pages, two Best Silver and two Best Copper Sellers on DTRPG) work on a new project is nearing a Kickstarter-ready stage, campaign to be run in December.
This new project is for a four issue 'Magazine style' run of two Special Editions (80+ pages each) and two regular Issues (40+ pages each) of MEDIEVAL: Real Medieval Life for RPGs which will look at aspects of real medieval Europe (and peripheries) as it relates to Fantasy or Historical RPGs ... expanding on or adding to the material already covered in or alluded to in the books of the previous Campaign (OM2, The Marketplace, Ithura & Porthaven, Fantasy Europe). These will be made available at the rate of one per quarter in 2021, Special Edition #1 during the first Quarter, Regular Issue #1 in the second Quarter, Special Edition #2 in the third Quarter and Regular Issue #2 in the fourth Quarter.
The intent is to offer gamers and GMs interested in a greater degree of historical realism for their campaigns than any existing FRPG has offered to date a view into the reality of the medieval world ... with in depth historical and practical material on a wide variety of matters, including suggested (experimental) rules for implementing them in D100 and D20 based game systems.
The two Special Editions and the first Regular Issues are mostly blocked out ...
The First Special Edition covers Arms, Armour and Combat realities, 'historical' magic weapons and armour as well as reviews of recent(ish) FRPGs.
The Second Special Edition will cover Medieval Travellers, Inns & Taverns, The Cursus Publicus and its Imitators, and Caravanserais and will also include detailed floorplans on at least two Inns/Taverns based on actual historical ones as well as reviews and other materials.
The First Regular Issue will cover a Wilderness region ready to be dropped into any campaign, with extensive information on a Monastic Hold/Waystation on a moderately heavily travelled Royal Highway, an isolated Manor and other material including Reviews.
The Second Regular Issue's contents are in a state of flux for the moment ... and may include material on Medieval Clothing, the Medieval Farmer's Year (and Medieval Farming in general) and important medieval historical events such as The Great Famine and The Black Death.
It is hoped that, depending on the success of the Kickstarter, that some outside contributions can be paid for, hopefully on geographical areas outside of the usual Anglo-Norman and NW French versions of Chivalry that are presented as all encompassing in all FRPGs based on medieval Europe ... but which, in reality, were anything but!
Phil McGregor
This new project is for a four issue 'Magazine style' run of two Special Editions (80+ pages each) and two regular Issues (40+ pages each) of MEDIEVAL: Real Medieval Life for RPGs which will look at aspects of real medieval Europe (and peripheries) as it relates to Fantasy or Historical RPGs ... expanding on or adding to the material already covered in or alluded to in the books of the previous Campaign (OM2, The Marketplace, Ithura & Porthaven, Fantasy Europe). These will be made available at the rate of one per quarter in 2021, Special Edition #1 during the first Quarter, Regular Issue #1 in the second Quarter, Special Edition #2 in the third Quarter and Regular Issue #2 in the fourth Quarter.
The intent is to offer gamers and GMs interested in a greater degree of historical realism for their campaigns than any existing FRPG has offered to date a view into the reality of the medieval world ... with in depth historical and practical material on a wide variety of matters, including suggested (experimental) rules for implementing them in D100 and D20 based game systems.
The two Special Editions and the first Regular Issues are mostly blocked out ...
The First Special Edition covers Arms, Armour and Combat realities, 'historical' magic weapons and armour as well as reviews of recent(ish) FRPGs.
The Second Special Edition will cover Medieval Travellers, Inns & Taverns, The Cursus Publicus and its Imitators, and Caravanserais and will also include detailed floorplans on at least two Inns/Taverns based on actual historical ones as well as reviews and other materials.
The First Regular Issue will cover a Wilderness region ready to be dropped into any campaign, with extensive information on a Monastic Hold/Waystation on a moderately heavily travelled Royal Highway, an isolated Manor and other material including Reviews.
The Second Regular Issue's contents are in a state of flux for the moment ... and may include material on Medieval Clothing, the Medieval Farmer's Year (and Medieval Farming in general) and important medieval historical events such as The Great Famine and The Black Death.
It is hoped that, depending on the success of the Kickstarter, that some outside contributions can be paid for, hopefully on geographical areas outside of the usual Anglo-Norman and NW French versions of Chivalry that are presented as all encompassing in all FRPGs based on medieval Europe ... but which, in reality, were anything but!
Phil McGregor