Land Outcast
Explorer
Medusa Lord
Huge Monstrous Humanoid
Hit Dice: 17d8+17 (94 hp)
Initiative: +5
Speed: 40 ft. (8 squares), climb 20 ft., swim 20 ft.
Armor Class: 18 (-2 size, +5 Dex, +5 natural), touch 13, flat-footed 12
Base Attack/Grapple: +17/+32
Attack: Shortbow +20 ranged (1d6 plus poison/x3) or dagger +22 melee (1d4+7/19-20) or snakes +22 (1d4+7 plus poison)
Full Attack: Shortbow +20/+15/+10/+5 ranged (1d6 plus poison/x3);
or dagger +22/+17/+12/+7 melee (1d4+7/19-20) and snakes +17 melee (1d4+7 plus poison);
or dagger +20/+15/+12/+7 melee (1d4+7/19-20) and dagger +20/+15 and snakes +17 melee (1d4+7 plus poison);
or snakes +22 (1d4+7 plus poison)
Space/Reach: 15 ft./10 ft.
Special Attacks: Constrict 2d6+10, petrifying gaze, poison
Special Qualities: Darkvision 60 ft., scent
Saves: Fort +9, Ref +12, Will +6
Abilities: Str 24, Dex 20, Con 14, Int 18, Wis 12, Cha 18
Skills: Bluff +21, Climb +15, Diplomacy +21, Hide +17, Intimidate +21, Listen +21, Move Silently +25, Swim +15
Feats: Ability Focus (Gaze), Ability Focus (Poison), Improved Natural Attack (Constrict), Virulent Poison, Two Weapon Fighting, Improved Two Weapon Fighting
Environment: Deep jungle
Organization: Solitary, Brood (1 plus 5-10 medusas), or Cadre (1 plus 20-30 medusas)
Challenge Rating: 9
Treasure: Triple Standard
Alignment: Always Lawful Evil
Advancement: by character class
Level Adjustment: -
The throne started crumbling... What?!
No, it wasn’t a throne, it was the coiled up body of this mostruosity who presented himself as Prince and with whom you just had one of the most interesting talks you will ever have. All the wile you were examined from the shadows covering the “throne”.
The Prince slithers from the shadows into the light, still this far away you can’t discern him... it... the Prince, only notice he has jet black hair combed backwards, and a clean cut appearence... finally he comes close enough, exquisite build of sculpted marble from his waist upwards, a great powerful black snake conforms his lower half.
But the most enthralling, his features, his ey...
Unquestioned lords of medusas and of themselves, these abominations delight themselves with beauty, intelect, and power, riches are secondary, and the power they cherish is not the power over their subordinates but over external creatures and societies.
Constrict(Ex): On a successful grapple check, a Medusa Lord deals 2d6+10 damage.
Gaze(Su): Turn to stone permanently, 30 feet, Fortitude DC 24 negates. The save DC is Charisma-based.
Poison(Ex): Injury, Fortitude DC 24, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.
Comments and criticisms welcome. Note that I consider this needs serious reshaping.
Huge Monstrous Humanoid
Hit Dice: 17d8+17 (94 hp)
Initiative: +5
Speed: 40 ft. (8 squares), climb 20 ft., swim 20 ft.
Armor Class: 18 (-2 size, +5 Dex, +5 natural), touch 13, flat-footed 12
Base Attack/Grapple: +17/+32
Attack: Shortbow +20 ranged (1d6 plus poison/x3) or dagger +22 melee (1d4+7/19-20) or snakes +22 (1d4+7 plus poison)
Full Attack: Shortbow +20/+15/+10/+5 ranged (1d6 plus poison/x3);
or dagger +22/+17/+12/+7 melee (1d4+7/19-20) and snakes +17 melee (1d4+7 plus poison);
or dagger +20/+15/+12/+7 melee (1d4+7/19-20) and dagger +20/+15 and snakes +17 melee (1d4+7 plus poison);
or snakes +22 (1d4+7 plus poison)
Space/Reach: 15 ft./10 ft.
Special Attacks: Constrict 2d6+10, petrifying gaze, poison
Special Qualities: Darkvision 60 ft., scent
Saves: Fort +9, Ref +12, Will +6
Abilities: Str 24, Dex 20, Con 14, Int 18, Wis 12, Cha 18
Skills: Bluff +21, Climb +15, Diplomacy +21, Hide +17, Intimidate +21, Listen +21, Move Silently +25, Swim +15
Feats: Ability Focus (Gaze), Ability Focus (Poison), Improved Natural Attack (Constrict), Virulent Poison, Two Weapon Fighting, Improved Two Weapon Fighting
Environment: Deep jungle
Organization: Solitary, Brood (1 plus 5-10 medusas), or Cadre (1 plus 20-30 medusas)
Challenge Rating: 9
Treasure: Triple Standard
Alignment: Always Lawful Evil
Advancement: by character class
Level Adjustment: -
The throne started crumbling... What?!
No, it wasn’t a throne, it was the coiled up body of this mostruosity who presented himself as Prince and with whom you just had one of the most interesting talks you will ever have. All the wile you were examined from the shadows covering the “throne”.
The Prince slithers from the shadows into the light, still this far away you can’t discern him... it... the Prince, only notice he has jet black hair combed backwards, and a clean cut appearence... finally he comes close enough, exquisite build of sculpted marble from his waist upwards, a great powerful black snake conforms his lower half.
But the most enthralling, his features, his ey...
Unquestioned lords of medusas and of themselves, these abominations delight themselves with beauty, intelect, and power, riches are secondary, and the power they cherish is not the power over their subordinates but over external creatures and societies.
Constrict(Ex): On a successful grapple check, a Medusa Lord deals 2d6+10 damage.
Gaze(Su): Turn to stone permanently, 30 feet, Fortitude DC 24 negates. The save DC is Charisma-based.
Poison(Ex): Injury, Fortitude DC 24, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.
Comments and criticisms welcome. Note that I consider this needs serious reshaping.
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