Hairy Minotaur said:
and in further response to Byrons_Ghost, the things I like about Ed's work is that you can drop The Hamlet of Thumble pretty much anywhere, and the residents are so well fleshed out that it almost doubles as a book of NPCs. I am eagerly anticipating The Village of Oester.
Thanks for the explanation and support, Hairy Minotaur! I'm glad you're looking forward to the next installment.
Each adventure setting is designed to be highly reusable as both a rules supplement and location book. The product line is based on a modular "world-building by adventure" format.
In "World of Whitethorn 1A: The Hamlet of Thumble", about 60 residents are detailed with full stats and personality descriptions. Even the children are given names.
For the upcoming "World of Whitethorn 1B: The Village of Oester", the level of detail is the same for each individual NPC, but the scale is different. Instead of describing every single adult resident in the town included (Mullikin, a town located on the way to the village), I've detailed only its most important locations. This is still a couple dozen businesses and residences, with about 50 shown on the map.
As Trancejeremy aptly noted in his review, "The Village of Oester" is a bit of a misnomer because it is largely abandoned and you'll find more people in the town of Mullikin. However, it is named so because the primary adventure and many of the side encounters are related to Oester, not Mullikin. You do get maps and descriptions for both locations.
So this product includes a village and a town that you can reuse again and again. There is also a marsh (with descriptions of its residents), too, and of course, a primary adventure, plenty of side encounters, new rules, and much more.