Memories and Portents OOC thread.

SecondTime

First Post
I have 6 weeks off for the winter and a light upcoming semester, so I thought it might be worth having another go at a pbp game. The campaign will be set in Eberron, specifically around New Cyre, and will start off with the simple 'Scourge of the Howling Horde' adventure recently released by wotc.

I'm looking for atleast five players, because one person will inevitably drop out in the middle of the game. I would prefer a balanced party, so before you pitch a character, be sure to check to see if someone else has already filled a certain niche or character concept. Characters start at 1st level, 25 point buy, max starting treasure for the character class. Core Rules, Spell Compendium, and all Eberron supplements allowed, with some allowances made for additional supplements if permission is asked first and I actually have it.

I plan to start as early as this thursday if there are enough takers.

Post your character concepts and brief bios (but no stats) here. I will periodically come through and admit people until we have enough. Once admitted, please post your stat block and character bio here:

http://www.enworld.org/showthread.php?p=3231343#post3231343

Thanks in advance for your consideration and hope to see atleast some people in game. :)

Chapter #1: A Dark and Stormy Knight:
http://www.enworld.org/showthread.php?p=3254128#post3254128

Chapter #2: Scourge of the Howling Hoard:
http://www.enworld.org/showthread.php?p=3379794#post3379794


Default Formation:

A KC Ka
V Z T
 
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Count me in. I'd be happy to run a Valenar Elf fighter. He's kind of contemplative and reserved, but dangerous in a fight. I'm thinking along the lines of a traveling sensei type, focusing his training on the infamous double scimitar of his people.
 


I'd like to play an old-aged human artificer, who sometimes acts like crazy. A litte paranoid about a huge amount of thinks (like cats: he thinks that cats are an evil race of observers who play with the mind of people), and he focuses on the creation of strange devices.
 

I would love to get in on this. How about a human or Halfling Rogue? He would be a punk kid with a talent for sticky fingers and hiding.

Edit: here is a basic background concept.

Rydin did well for himself. Growing up on the street he learned early in life to look after himself. It wasn’t until a few years later that he learned that a friend to watch his back (and call out when someone was coming) was almost essential. He grew up in a middle class home of parents who cared more for attaining wealth than their own children. Rydin began getting into trouble to get their attention but as the years progressed he found that he had a certain knack for getting into trouble, and pockets, and high windows. It was not for the loot, though that did help, but for the challenge and adventure that he would pursue his goals. The thrill of almost being caught by the local militia while hiding beneath an eve would cause the blood to pump and cause such a thrill that Rydin could barely contain himself. On occasion he was caught and released. After all he was only a small fish in a big pond and there were larger fish out there with bigger teeth than Rydin to worry about. He was watched, but not with as much care as anyone associated with the local thieves’ guild. He was just a punk kid with talent after all.

Being only level 1 he is not the great and renown, but someone on his way to becoming.
 
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Unkabear, Nightbreeze, and Torillan: You are all in and should feel free to begin posting a statblock and fleshed out bio.

Hero, swift, and bard: all those concepts could be made to work, but I just need one or two more sentences of background detail or personality.

Thanks all. :)
 

SecondTime said:
Hero, swift, and bard: all those concepts could be made to work, but I just need one or two more sentences of background detail or personality.

Thanks all. :)

Khyl
Most shifters live in the wilds of the Eldeen Reaches, but Khyl's ancestors brought the spirit of the wilderness into the heart of Khorvaire, upon coming of age he acted as a scout, part of the Southern Command of Cyre, fighting to defend the Heart of Galifar from the rebels and usurpers who had shattered the peace of Galifar.
In 994, a magical catastrophe devastated the land of Cyre, transforming the beautiful realm
into a blasted wasteland filled with supernatural hazards and terrible monsters a twisted place known as the Mournland. His army, his friends, his home, it all vanished in a single night. He was on a border patrol when disaster struck, otherwise he would have likely died as well.
The event was a reawakening for Khyl who realized perhaps embracing the old ways was best, and instead of taming nature he would embrace it and learn to live with it in harmony.
 

Alright

Xerxes never participated in the Great War like most Warforged. He wasn't made in a creation forge like his brothers, and neither was he sold to one of the great Houses. He was actually created by a rogue psionic artificer. It is also interesting to note that this artificer was in no way affiliated with any of the creation-forge owners. As far as anyone knew, he wasn't made using any of the traditional method. It is rumored that the artificer made him just like a normal construct, and then implanted a part of his psyche in the warforged's body. This duplicated the 'living construct' trait that warforged are known for.

Xerxes was built with psicrystals imbedded in his adamantium hide. With his greatsword in his hand, and his psychic 'mind' primed and ready, Xerxes is a force to be reckoned with.

Unlike most warforged, Xerxes fully understands human concepts such as religion, love, and others. He is more human in mind than most other warforged, probably due to the human conciousness locked inside him.

He is currently looking for work.
 
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