madelf
First Post
I don't think it matters much. Or shouldn't at least.
There's no reason a monster can't be a dynamic character. Any of the depth and motivations that can be applied to a human villian can also be applied to a non-human one. Just make the "monsters" into "villains". Even an animal will have reasons for doing what it does, and for being where it is (and it's fantasy - so you can always give them more cunning than the average critter might have). Granted, not every random encounter is going to turn into a major event which allows for a ton of development, but why not keep the possibility in mind from the start? The potential is always there to run with.
There's no reason a monster can't be a dynamic character. Any of the depth and motivations that can be applied to a human villian can also be applied to a non-human one. Just make the "monsters" into "villains". Even an animal will have reasons for doing what it does, and for being where it is (and it's fantasy - so you can always give them more cunning than the average critter might have). Granted, not every random encounter is going to turn into a major event which allows for a ton of development, but why not keep the possibility in mind from the start? The potential is always there to run with.