Scholar & Brutalman
First Post
MerricB said:Unlike my homebrew campaign, the players in the AP game are more casual. Well, you've got one or two who are fantastic at building characters and finding the best supplements. (Craig's effectiveness at building a druid was eye-opening). But you have the other end as well: the players who are fantastic role-players, but are... challenged... when it comes to rules knowledge.
This highlights one of my major worries with 4e: with every class getting at-will, per-encounter and per-day powers, what options will there be for new or casual players? In 3e, and from memory in 1e as well, the fighter and barbarian were the most common introductory classes, and remained popular with players who just wanted to play without keeping track of a lot of complicated rules.
Will there be equivalent classes in 4e? From what I've read so far the spellcasters may be simpler, but the fighters sound more complex.
PS: Merric, I agree with pretty much everything you write here. I've been playing in Age of Worms: it's been my first experience of high level 3e play and I haven't been overly impressed.