Old_school_overlord
First Post
My latest effort is the BBEG for the next stage of my campaign: Shargin, the chosen of Dajobas-RA.
A Sahuagin infused with the divine energy of his evil Shark god, Shargin has grow to monstrous proportions and is a cunning and brutal adversary.
He should provide the impression of being an almost unstoppable force of slaughter and destruction, and would likely be used in an encounter backed up with a large number of Sahuagin minions filling most monster roles.
Shargin, Chosen of Dajobas-Ra Level 15 Elite Brute
Large Natural Humanoid XP 2,400
Initiative +11 Senses Perception +11
Snapping Jaws aura 2; Enemies within the aura grant combat advantage.
HP 360; Bloodied 180; Roar of the Depths recharges when Shargin is bloodied.
AC 28; Fortitude 30, Reflex 27, Will 28
Saving Throws +2
Speed 8
Action Points 1
Claw (Standard; at-will)
Melle 2; +18 vs AC, 3D12+10 damage.
Bite, Thrash, Throw (Standard; at-will)
Melle 2; +18 vs AC, 3D8+10 and ongoing 10 (Save Ends).
Secondry Attack: +16vs Fortitude; 2D8+5 and target is slide 3 squares.
Blood Frenzy (Immediate Reaction; recharge 456)
Shargin Charges or makes a basic attack against the triggering enemy.
Roar of the Depths (Minor; encounter) ♦ Fear
Close Blast 5; Targets Enemies; +14 vs Will; 3D8+10 Psychic Damage and target is dazed (Save Ends)
Juggernaught of Death ♦ Trait
Whenever Shargin misses with an attack, Shargin's next hit deals an extra 2D8 damage.
Alignment Evil
Languages: Common, Aquan
Skills Religion +16, Intimidate +18
Str 23 (+13) Dex 16 (+10) Wis 16 (+10)
Con 20 (+12) Int 20 (+12) Cha 20 (+12)
A Sahuagin infused with the divine energy of his evil Shark god, Shargin has grow to monstrous proportions and is a cunning and brutal adversary.
He should provide the impression of being an almost unstoppable force of slaughter and destruction, and would likely be used in an encounter backed up with a large number of Sahuagin minions filling most monster roles.
Shargin, Chosen of Dajobas-Ra Level 15 Elite Brute
Large Natural Humanoid XP 2,400
Initiative +11 Senses Perception +11
Snapping Jaws aura 2; Enemies within the aura grant combat advantage.
HP 360; Bloodied 180; Roar of the Depths recharges when Shargin is bloodied.
AC 28; Fortitude 30, Reflex 27, Will 28
Saving Throws +2
Speed 8
Action Points 1

Melle 2; +18 vs AC, 3D12+10 damage.

Melle 2; +18 vs AC, 3D8+10 and ongoing 10 (Save Ends).
Secondry Attack: +16vs Fortitude; 2D8+5 and target is slide 3 squares.

Shargin Charges or makes a basic attack against the triggering enemy.

Close Blast 5; Targets Enemies; +14 vs Will; 3D8+10 Psychic Damage and target is dazed (Save Ends)
Juggernaught of Death ♦ Trait
Whenever Shargin misses with an attack, Shargin's next hit deals an extra 2D8 damage.
Alignment Evil
Languages: Common, Aquan
Skills Religion +16, Intimidate +18
Str 23 (+13) Dex 16 (+10) Wis 16 (+10)
Con 20 (+12) Int 20 (+12) Cha 20 (+12)