Mystery Man
First Post
Paka said:Fair enough, but I would like this to be a discussion rather than a kvetch-fest.
OK,
Off hand, if you're strapped for ideas you have a bigger source to pull and twist from.
Paka said:Fair enough, but I would like this to be a discussion rather than a kvetch-fest.
So do the anti-metaplot people object to things happening in a world that are out of the direct control of the PCs, or is it that you object to its being provided by someone else? And why isn't, "Just ignore the parts you don't like," good enough?Nifft said:My campaign setting has some over-arching history-in-the-making world-shattering extinction-level-events going on, but it's a homebrew, so I'm allowed to break it.
It's the type of stuff that the PCs won't be able to alter until Epic levels. Does that count?
-- N
Why instead wasn't it the beginning of the end of your days with that GM?Zombie-a-GoGo said:That was pretty much the beginning of the end of my VtM days, btw.
Paka said:Do you use it in your game?
What happens when the meta-plot and your game's plot diverge?
barsoomcore said:fusangite had the right idea, but you didn't go far enough -- "meta-plot" is being used here to describe something more properly known as, er, "plot".
The question under discussion appears to be "Do you like buying campaign setting material that includes plots?" That is, do you want your store-bought campaign material to include NPC actions and to update the "state of the nation" as those actions are carried out?
I note that nobody complaining is running a home-brew campaign -- because this question doesn't really make sense for a home-brew campaign. And since I've never run anything but homebrew, and never played in anything but homebrew, the whole conversation seems a little weird to me.
But anyhow, to answer the question: I don't care AT ALL. I buy campaign setting material purely to scavange ideas for my own black hole of a campaign, so plot ideas are every bit as valuable as crunchy stat blocks, maps, encounters, everything, pretty much.
It it's GOOD, I like it.