Metamagic & Spell-Like Abilities

Muaythaidaddy said:
I guess that's why there are feats like "Quicken Spell-Like Ability" and "Maximize Spell-Like Ability"...........

Hi!

Here it goes:
  • Boost Spell-like Ability; Prerq: -; Benefit: Increase save DC by 2 against your selected spell-like ability; BoVD, p. 47
  • Consecrate Spell-like Ability; Prereq: Any good alignment; Benefit: Adds good descriptor to spell-like ability; BoED, p. 42
  • Corrupt Spell-like Ability; Prereq: Any evil alignment; Benefit: Add the evil descriptor to one spell-like ability; BoVD, p. 48
  • Empower Spell-like Ability; Prereq: Spell-like ability at caster level 6th; Benefit: Increase spell-like ability's variable, numeric effects by 50%; MM, p. 303
  • Extend Spell-like Ability; Prereq: ???; Benefit: ???; SS, p. ???*
  • Heighten Spell-like Ability; Prereq: Spell-like ability at caster level 6th or higher; Benefit: Use spell-like ability at higher level up to 3/day; CA, p. 80
  • Maximize Spell-like Ability; Prereq: Spell-like ability at caster level 6th or higher; Benefit: Maximize spell-like ability's variable numeric effects up to 3/day; CA, p. 81
  • Purify Spell-like Ability; Prereq: Any good alignment; Benefit: Adds good descriptor to spell-like ability; neutral cr. take 1/2 and good cr. take no damage; BoED, p. 45
  • Quicken Spell-like Ability; Prereq: Spell-like ability at caster level 10th; Benefit: Use one spell-like ability as a free action; MM, p. 304
  • Violate Spell-like Ability; Prereq: Any evil alignment; Benefit: Add evil descriptor to one spell-like ability, 1/2 damage is vile damage; BoVD, p. 50
* = should be in Savage Species

Enjoy!
 

log in or register to remove this ad

Remove ads

Top