D20Dazza said:
"No, I am fine my friend - let us take some sort of vengeance on these dastardly evil doers" Ghost steels himself for a fight and clutches his fist to his heart before giving Taran (and Twitchy) a nod. He then cautiously proceeds down the street, mace gripped tightly in his hand.
[sblock]Spot check (+2) to see if there may be gaurds[/sblock]
[sblock]Ghost Move Silently check +10
Ghost Hide check +22
Ghost Spot check (DC hidden) +15
Ghost Intelligence check (DC 8) +16 - Success
Taran Move Silently check +20
Taran Hide check +23
Taran Spot check (DC hidden) +13
Taran Intelligence check (DC 12) +6 - Failure
Twitchy Move Silently check +24
Twitchy Hide check +15
Twitchy Spot check (DC hidden) +24
[/sblock]
Leaving the unconscious cultist behind them, the group made their way into the shadows, with their keen eyes allowing them to navigate the shadows they should be able to avoid the human cultists for a little while.
Up ahead of them a large rock cavern wall bars any further travel, though a rusted metal door stand open towards them, allowing them easy access into the structure. Before they can make their move Twitchy begins to...snarl...at the shadows, his nose sniffing and his teeth bared in the direction of, something.
From the darkness there is a voice, a hauntingly familiar voice that Taran can't quite put his finger on. It calls softly: "Keep moving, here you'll need this." There is a thud in the dirt as a heavy iron key is thrown at the group's feet.
Ghost's Eyes Only
[sblock]Ghost however recognises the voice in the shadows, it is definately the voice of Taran. But the halfling was standing next to him, not...over there...?
[/sblock]