Metropolis (The World in Waiting) - Chapter One

Taran rallies his men. He takes a bit of time to bolster Twitchy, and then leads them onward into battle, using arcs of lightning to inspire the men and strike fear into the opposiont.

[sblock]He's got 5 bolts, he'll usually open the combat with one.

Twitchy has been magic fanged, so he's got +1 magic to hit and damage, and magic for DR purposes.[/sblock]
 

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[sblock]Initiative Order:
Rogue Group - 17
Warrior Group - 13
Jovik - 12
Ba'aktar - 7
Taran (and Twitchy) - 6
Yellow Robes - 5

Combat Rolls:
Warrior Group attack roll (AC 13) +15 - Hit
Warrior Group damage roll - 5pts (13/18hp)
Rogue Group attack roll (AC 13) +9 - Miss
Taran damage roll - 9pts (4/18hp)
Twitchy attack roll (AC 13) +19 - Hit
Twitchy damage roll - 3pts (1/18hp)
Cultists Fortitude save (DC 13) +18 - Success
Cultists Concentration check (DC 15) +9 - Failure
Cultists attack roll (AC 14) +22 - Critical Threat
Cultists critical confirmation (AC 14) +11 - Failure
Cultists damage roll - 2pts (18/20hp)[/sblock]

The cultists emerged from the doors far below the walkway, pouring into the room like a wave of savage beasts, slicing their way into the ranks of the invaders. The warriors of the group slash their way into the cultists, trying to stem the tide of those charging into the room, and succeeding for the time being.
Taran's gesture calls down a vertical bolt of lighting, slamming into one of the cultists and knocking him to the ground and exposing him to Twitchy's ravenous attacks. One single lightning stroke seemed to do little to demorilize the robes though, their blades slashing back against the invaders. At the rear of the battle ten yellow robes gesture widely, attempting to loose their magics, but the crushing tide of battle distracts them, causing their magic to fail once more.
Up on the walkway the door is clear though, with all of the cultists downstairs it seems, trying to force the invaders out of their sanctum.
 

From his vanatage point up on the catwalk, the Jackal quickly takes in the scene. "Ba'aktar, I can handle the locks, but I think we have more pressing matters at the moment" And Jovic sheathes his sword and pulls his bow and begings to add a ranged presence to the fight focusing his first flights at those cultists trying to perform incantations.
 

Fenris said:
From his vanatage point up on the catwalk, the Jackal quickly takes in the scene. "Ba'aktar, I can handle the locks, but I think we have more pressing matters at the moment"

"Fine, they're meant to be buying us time, but we can help them a little longer," Ba'aktar says, following the Jackal's example and taking a savage-looking bow from over his shoulder.

He knocks the bone longbow and aims at the cultists who had recently failed at letting spells off.

"We can't spend long here though," he says after letting forth an arrow with air-tearing force behind it.
 

Phoenix said:
[sblock]Initiative Order:
Rogue Group - 17
Warrior Group - 13
Jovik - 12
Ba'aktar - 7
Taran (and Twitchy) - 6
Yellow Robes - 5

Combat Rolls:
Warrior Group attack roll (AC 13) +13 - Hit
Warrior Group damage roll - 4pts (9/18hp)
Rogue Group attack roll (AC 13) +13 - Hit
Rogue Group damage roll - 2pts (7/18hp)
Ba'aktar attack roll (AC 13) +17 - Hit
Ba'aktar damage roll - 7pts (0/18hp)
Jovik attack roll (AC 13) +11 - Miss
Taran damage roll - 8pts (-1/18hp)
Twitchy attack roll (AC 13) +24 - Hit
Twitchy damage roll - 3pts (-2/18hp)
Cultists Concentration check (DC 15) +18 - Success
Cultists damage roll - 3pts (15/20hp)
Cultists attack roll (AC 14) +12 - Miss[/sblock]

The invaders pushed against the horde of cultists once more, the blades of their warriors and the arrows of the rogues shedding much blood onto the chamber floor. Twitchy flailed on the floor with a robe, tearing his throat out and spitting blood onto another standing nearby. Taran's lightning accounted for a second, Ba'aktar's arrow for a third, but this time their magics worked.

Bolts of energy shot from their fingers, leoow knives flying around the room and striking at the warriors that pressed them dearly. It seemed though that it was too little too late. Their numbers were thinning and their wounds adding up, the invaders had the stronger footing, for now.

From behind the large vat a set of double doors began to rumble, a roaring noise from within warning of the beast to come. From the secondary doors more cultists ran to fill the ranks of their fallen, fresh into the fight and with magic crackling in their hands and ready to use.
 

Ba'aktar stayed long enough to knock and loose another arrow at the spellslinging cultists, before turning back towards the doorway.

"Now we leave. Less time we take the less time they have to give us," Ba'aktar said to those around him.

He moved through into the corridor, intent on reaching the childrens' cells.
 

Taran continues to press forward with the men, arcing lightningbots accross as he rides purposefully forward.
 

Jovik will follow Ba'aktar, shaking his head a little "And if we come back to find the tide turned, do we have a way to take the chilkdren out or are we further endangering them by exposing them to combat?" The Jackal thinks to himself.
 

"The children will be safe when the cultists have been driven back. Untill then, they will only make targets that will hinder us. We must be careful." Taran says from atop his steed.
 

Ba'aktar moved down the hallway as fast as he could.

"That's the problem! Them Robes be almost numberless, stayin' until they're pushed back'll take fer'ever. We only 'ave so long to get the wee'uns and pull out before we're overrun. I was hopin' we coulda secured the wee'uns before we were discovered, so we got even less time now," Ba'aktar says as he kicks open the door to the experiment room.
 

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