Kestrel
Explorer
So I was reading the many many items in the Magic Item Compendium and I noticed that the vast majority of them are balanced via uses per day. Some of the items are extremely powerful for a low cost due to this. But does charges/uses per day really balance anything?
For my own game, we see about 1-3 combats per session at most. These are usually big affairs because with only 4 hours to play per two weeks, I have to get the bang out of the time available. Unfortunately, this destroys the balance of those items, since they can use them all and by next session, they are fully charged again.
Or am I just crazy and just reacting to a new book's changes?
For my own game, we see about 1-3 combats per session at most. These are usually big affairs because with only 4 hours to play per two weeks, I have to get the bang out of the time available. Unfortunately, this destroys the balance of those items, since they can use them all and by next session, they are fully charged again.
Or am I just crazy and just reacting to a new book's changes?