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Microlite20 : the smallest thing in gaming

jezter6 said:
I like this idea more and more. Anyone think of ditching the multiple dice and MicroTrue 20 it up?
Heck, the game would be even better if it was so small AND only needed one d20 to play.


I was thinking the same thing.
 

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Nomad4life said:
I was thinking the same thing.

Ultramicrolite20 and Rank20: Ultralite edition do this, by replacing "damage" mechanics with "hit" mechanics.

You might find that you want to bring my Reserve rules in to do some of the work previously done by hitpoints if you do this. My reserve rules can be made microlite friendly by changing the "add 1d6" or "add 2d6" to "best of 2 d20 rolls" and "best of 3 d20 rolls".
 


Pieces are currently jumbled in the last 3 pages of this thread. I'll put together a new PDF for the ultralite edition today or this weekend. The older pdf version is harder to follow and needlessly complicated.

Since there seems to be interest in making it d20 die only, I'll use that as the default assumption when I write up the rules for Reserve.
 

This is the Macropedia pdf with page layout, the Core Rules at the front and all those lovely House Rules categorized and collated for your game fiddling pleasure. This is also where the campaign setting and a few adventures will live too - all with your permission and full credit given, of course.

Is there a campaign setting map yet? A little adventure/campaign creation will be a nice break from all the thought about rules and rules systems.

PIlsnerquest
 

Guess I'll just have to wait then. I look forward to seeing it. Thus far I haven't been 100% satisfied with any of the (now multiple) simplified d20 systems. Maybe between all of them I can cobble together something workable for me.
 

rycanada said:
Ultramicrolite20 and Rank20: Ultralite edition do this, by replacing "damage" mechanics with "hit" mechanics.

You might find that you want to bring my Reserve rules in to do some of the work previously done by hitpoints if you do this. My reserve rules can be made microlite friendly by changing the "add 1d6" or "add 2d6" to "best of 2 d20 rolls" and "best of 3 d20 rolls".


Okay, I'm lost. :confused: I'm having a hard time keeping track of all these “nanotech” D20 spinoffs, and the differences between them. How many are there? Where can I find them? Are they all related somehow, or did they start springing up independently from one another?
 

jezter6 said:
Guess I'll just have to wait then. I look forward to seeing it. Thus far I haven't been 100% satisfied with any of the (now multiple) simplified d20 systems. Maybe between all of them I can cobble together something workable for me.
I wish my own simplified d20 system was ready so you could have more to digest. I went a completely different direction from m20 so I haven't paid much attention to this thread. But now I'm worried that the market will be saturated with lite20 systems and continuing on mine is a waste of time. My system is entirely feat based. A stat block is just a few numbers and a list of feats. (While I call them feats, they are not at all compatible with d20 feats. This is both an advantage and a failing probably.)

Is there a post that has links to all the side projects: ultramicrolite20, rank20, etc? At 20+ pages, this forum post is ironically titled.
 

Okay, I'm lost. I'm having a hard time keeping track of all these “nanotech” D20 spinoffs, and the differences between them. How many are there? Where can I find them? Are they all related somehow, or did they start springing up independently from one another?
Is there a post that has links to all the side projects: ultramicrolite20, rank20, etc? At 20+ pages, this forum post is ironically titled.

UltraMicrolite20 - Uses a d20 only, nifty combat engine, no magic system. I think rycanada came up with this, not sure.
http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia

Rank20 - D20 compatible, Ultramicrolite20 roots, skill rank system, magic system included.
Info posted over the last 3-4 pages of this thread. Rycanada said he'd have a pdf by this weekend.

Realms of Renown - Uses a d20 only, Ultramicrolite20 roots, class-less/level-less, magic system included.
http://realmsofrenown.pbwiki.com/

Quick20 - Somebody around here came up with this but its at RPG Now so not sure about specifics. Maybe he'll pop in and cover the basics. Looks like it uses a similar combat engine to Ultramicrolite (the "hits" system), 3 classes, skill point pool, magic system.
http://enworld.rpgnow.com/product_reviews_info.php?products_id=15163&reviews_id=14449&
 

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Pilsnerquest said:
Is there a campaign setting map yet? A little adventure/campaign creation will be a nice break from all the thought about rules and rules systems.

If you're looking for a map (and a volunteer to draw detailed maps of locations), you can start with the one I offered...

It's not official, of course.

Darrell is also working on a campaign, I think. Not sure if Greywulf plans to pick the first campaign that suits his taste and run with it. That's the micro-kind of thing I'd do, anyway. ;)
 
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