NeghVar said:Will - sorry I didn't reply sooner - had to hang a ceiling fan! Also - did you ever address the new souls question from the Midnight Yahoo group?
LRathbun said:NeghVar - Can you tell us where you were able to purchase the book? Thanks!
Luke
d20Dwarf said:
Hehe, no problem, it's just that you got your book before I did so I wanted some info just like everybody else!
On the souls question, I meant to get back to that but it got lost in the GAMA shuffle and now I can't find the original post. Perhaps you could point me to the message or repost it here and I'll try to answer it.
Midnight-D20 · Midnight d20 Fantasy Campaign Setting
http://groups.yahoo.com/group/Midnight-D20/message/179
Message 179 of 203
From: Nathaniel Bennett <nathaniel_bennett@y...>
Date: Sun Mar 16, 2003 3:16 pm
Subject: Re: [Midnight-D20] Re: Heroic Paths
One of the aspects of Midnight I like is that death is
final, and life is more precious. I have found that in
most vanilla 3E campaigns most characters die several
times over the course of a 10 level adventuring
career, and that as presented in the core rulebooks
magic to bring people back from the dead is fairly
common.
In Midnight it sounds that that is most certainly not
the case, and I like the implications. Dealing with
outsiders who really, really don't want to die is
going to be an interesting facet of the game.
A related question: if souls can't leave Midnight, how
do new souls come into Midnight to inhabit newly born
babies?
-N

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.