Midnight: Dawning of the Night Princes (Characters)

  • Thread starter Thread starter Guest 11456
  • Start date Start date
G

Guest 11456

Guest
Update to your second level character versions. If you have a suggestion of how to make the character sheet more readable please post it in the OOC thread here:

http://www.enworld.org/forums/showthread.php?t=77892&page=1&pp=25

Format:

Character Name:
Character Race:
Character Class:
Heroic Path:
Alignment:

Gender:
Age:
Height:
Weight:
Eyes:
Hair:

Character Level: 2

Languages: List
-------------------------------------------------------

Str:
Dex:
Con:
Int:
Wis:
Cha:

-------------------------------------------------------

AC:
HP:

-------------------------------------------------------

Saves:
Fort:
Ref:
Will:

-------------------------------------------------------

Init:
BAB:
MAB:
RAB:

-------------------------------------------------------

Weapons:
Unarmed Attack (Light, 1d3+Str bonus, 20/x2, Bludgeoning, 0#)

-------------------------------------------------------

Skills:
Name: Total (Stat +?, ? [cc-]ranks, +? bonus)
Examples:
Balance: 5 (Dex +1, 2 cc-ranks, +2 Tumble synergy)
Tumble: 6 (Dex +1, 5 ranks)

-------------------------------------------------------

Feats:
List

-------------------------------------------------------

Racial Features:
List

Class Features:
List

Heroic Path Features:
List

-------------------------------------------------------

Magic:
Magic:
Spell-like abilities 1/day: List
Schools: List
0-level spells/day:
Spell Energy:
Spells:
0 - List
1 - List

-------------------------------------------------------

Equipment & Gear:
None

Light Load:
Medium Load:
Heavy Load:

-------------------------------------------------------

Base Speed:
Normal Speed:

-------------------------------------------------------

Character History:
Unknown
 
Last edited by a moderator:

log in or register to remove this ad

Character Name: Kimble Odnar Pipnock of the clan Durgis (Kop)
Character Race: Dwarrow
Character Class: Fighter
Heroic Path: Quickened
Alignment: N

Gender: Male
Age: 57
Height: 3’11”
Weight: 55#
Eyes: Green
Hair: Brown


Character Level: 2

Languages: Clan Dialect, Old Dwarven Pidgin, Orc Pidgin, Trader’s Tongue
-------------------------------------------------------

Str: 18
Dex: 16
Con: 16
Int: 12
Wis: 10
Cha: 10

-------------------------------------------------------

AC: 16 (17 vs. Orcs)
HP: 24

-------------------------------------------------------

Saves:
Fort: 6
Ref: 3
Will: 0

-------------------------------------------------------

Init: +5
BAB: +2
MAB: +7
RAB: +6

-------------------------------------------------------

Weapons:
Unarmed Attack (Light, 1d3, 20/x2, Bludgeoning, 0#)

-------------------------------------------------------

Skills:
Climb - 9 (St +4, 3 Ranks, +2 Dwarrow)
Craft: Weaponsmithing – 6 (Int +1, 3 Ranks, +2 Dwarrow)
Intimidate – 3 (Cha +0, 3 Ranks)
Jump – 6 (St +4, 2 Ranks)
Ride – 5 (Dex +3, 2 Ranks)
Swim – 6 (St +4, 2 Ranks)

-------------------------------------------------------

Feats:
Power Attack (1st Level)
Cleave (bonus)
Weapon Focus: Dwarven Waraxe (2nd Level)

-------------------------------------------------------

Racial Features:
+2 Charisma
+1 Attack (Size)
+1 AC (Size)
+4 to Hide (Size)
Darkvision 60’
+2 to saves against spells and spell like effects
+2 to saves against poison
+1 natural armor
Dwarf & Gnome blood
Raised with Dwarves
Stonecunning: +2 notice unusual stonework (search)
+1 dodge bonus to AC against orcs
Proficient w/ Dwarven exotic weapons
+2 to Appraise and Craft checks related to stone or metal
+2 to Climb checks
Gain Knowledge: Kaladrun Mountains

Class Features:
1st Level - Bonus Feat
2nd Level - Bojus Feat

Heroic Path Features:
1st Level – +2 bonus to initiative
2nd Level - +1 dodge bonus to AC

-------------------------------------------------------

Equipment & Gear:
None

Light Load: 75
Medium Load: 150
Heavy Load: 225

-------------------------------------------------------

Base Speed: 20
Normal Speed: 20

-------------------------------------------------------

Character History:
Unknown
 
Last edited:

Character Name: Galathir Celegond
Character Race: Caransil
Character Class: Channeler
Heroic Path: Dragonblooded
Alignment: CG

Gender: Male
Age: 124
Height: 5'2"
Weight: 110#
Eyes: Dark Blue
Hair: Black

Character Level: 2

Languages: High Elven*, Erenlander*, Trader's Tongue*, Orcish*, Old Dwarven
* = Can read and write these languages

-------------------------------------------------------

Str: 12
Dex: 18
Con: 14
Int: 18
Wis: 10
Cha: 8

-------------------------------------------------------

AC: 14
HP: 15 (including Constitution bonus)

-------------------------------------------------------

Saves:
Fort: +2
Ref: +4
Will: +3

-------------------------------------------------------

Init: +4
BAB: +1
MAB: +2
RAB: +5

-------------------------------------------------------

Weapons:
Unarmed Attack (Light, 1d3+1, 20/x2, Bludgeoning, 0#)

-------------------------------------------------------

Skills:
Bluff - 1 (Cha -1, 2 ranks)
Concentration - 6 (Con +2, 4 ranks)
Handle Animal - 2 (Cha -1, 3 ranks)
Heal - 5 (Wis +0, 5 ranks)
Knowledge (Caraheen) - 7 (Int +4, 3 ranks)
Knowledge (nature) - 7 (Int +4, 3 ranks) 9 (when in forest or woodlands, Caransil bonus)
Knowledge (arcana) - 7 (Int +4, 3 ranks)
Listen - 4 (Wis +0, 4 cc-ranks, +2 Caransil bonus)
Profession (herbalist) - 4 (Wis +0, 4 ranks)
Search - 8 (Int +4, 4 cc-ranks, +2 Caransil bonus)
Spellcraft - 8 (Int +4, 4 ranks)
Spot - 4 (Wis +0, 4 cc-ranks, +2 Caransil bonus)
Survival - 5 (Wis +0, 5 ranks) 7 (when in forest or woodlands, Caransil bonus)

Language - 4 (4 ranks)

-------------------------------------------------------

Feats: Natural Healer

-------------------------------------------------------

Racial Features:
+2 Dex, -2 Con
Medium size
Base Speed 30 feet
+2 saving throw bonus against enchantment spells or effects
1 extra skill point per class level
Low-Light Vision
Proficient with long sword or short sword; proficient with long bows and short bows;
proficient with all elven exotic weapons as if they were martial weapons
+2 bonus to Listen, Search and Spot
+4 on Climb checks when climbing trees
Knowledge (nature) class skill
Knowledge (Caraheen) class skill
+2 bonus on Knowledge (nature) and Survival rolls in woodlands and forests
3 extra points of spell energy
Can cast 3 0 level spells per day as inherent spell-like ability with no spell energy cost
Languages: High Elven; Bonus Languages: Colonial, Erenlander, Halfling, Jungle Mouth,
Old Dwarven, Orcish, Trader's Tongue
Favored Class: Channeler

Class Features:
1st Level - Magecraft, Bonus School, Bonus Spells, Art of Magic, Channeler Gift (Lorebook)
2nd Level - Summon Familiar
3rd Level - None
4th Level - Bonus School
5th Level - Bonus Feat, Art of Magic
6th Level - None
7th Level - None
8th Level - Bonus School

Heroic Path Features:
1st Level - Bonus Spell
2nd Level - Bolster Spell
3rd Level - Bonus Spell Energy +2
4th Level - Quickened Counterspelling
5th Level - Bonus Spell
6th Level - Improved Spellcasting
7th Level - Bolster Spell
8th Level - Bonus Spell Energy +4

-------------------------------------------------------

Magic: Detect Magic, Daze and Ray of Frost 1/day

Schools: Universal, Transmutation, Lesser Conjuration
0-level spells/day: 7
Spell Energy: 9
0 - 5 Cure Minor Wounds, Create Water, Mending, Mage Hand, Arcane Mark
1 - 4 Cure Light Wounds, Mage Armor, Entangle, Stone Soup, Obscuring Mist, Pass Without Trace

-------------------------------------------------------

Equipment & Gear:
None

Light Load: 43#
Medium Load: 86#
Heavy Load: 130#

-------------------------------------------------------

Base Speed: 30
Normal Speed: 30

-------------------------------------------------------

Character History:
Unknown
 
Last edited:


Remove ads

Top