Jürgen Hubert
First Post
Midnight is commonly described as a setting where Evil won. And certainly, the description is fairly accurate - the human lands are occupied by the Shadow In The North, and the elven and dwarven lands are slowly being grinded to oblivion.
Yet I was wondering: Has anyone actually played or run an epic campaign where Izrador was actually defeated? Where the orc hordes were smashed and driven back to the North? And how did this campaign go?
And even this victory doesn't need to be the end of the campaign. I'm thinking of the five-year storyline of the SF series Babylon 5, which seemed destined to culminate in a desperate and climatic battle against a dark and overwhelming foe. Yet
Even a victory against the Shadow doesn't have to end the campaign, especially if the victory was temporary and Izrador is still out there. History teaches that the Shadow always come back, but after all the pain and suffering, many - especially the humans - will be tempted to go back to their old routine and forget about the threat, while the elves and dwarves will be too weak and spent to be able to withstand another onslaught. Forging an alliance that will be ready for the next time would require an epic undertaking that is no less challenging than driving the Shadow back in the first place!
What are your thoughts?
Yet I was wondering: Has anyone actually played or run an epic campaign where Izrador was actually defeated? Where the orc hordes were smashed and driven back to the North? And how did this campaign go?
And even this victory doesn't need to be the end of the campaign. I'm thinking of the five-year storyline of the SF series Babylon 5, which seemed destined to culminate in a desperate and climatic battle against a dark and overwhelming foe. Yet
this foe was driven away - or at least convinced to leave - early in the fourth year, and the rest of the series was spent dealing with the political aftereffects and trying to create something new from the ruins of the old age.
Even a victory against the Shadow doesn't have to end the campaign, especially if the victory was temporary and Izrador is still out there. History teaches that the Shadow always come back, but after all the pain and suffering, many - especially the humans - will be tempted to go back to their old routine and forget about the threat, while the elves and dwarves will be too weak and spent to be able to withstand another onslaught. Forging an alliance that will be ready for the next time would require an epic undertaking that is no less challenging than driving the Shadow back in the first place!
What are your thoughts?