With all due respect to Mike Mearls, he is wrong. The action economy in 5th Edition is beautifully designed, and I wouldn't change a thing about it.
Sure it complicates the game. Having magic in the game as opposed to just martial fighting complicates the game. The question is, "what's the right balance of complication?"You don't really need the bonus/minor actions in D&D and it basically complicates the game.
Right, it's a Twitter conversation. That means it's jumbled text with black letters.Thanks, at least it has context now, other then jumbled text with red letters...
Indeed he is wrong... in fact I would greatly disagree with everything he has suggested lately. His Initiative system is a ridiculous idea -- taking us back in time where we have to pre-declare actions. 6th Edition? No... 5th is working perfectly fine thanks (with a little room for tweaking here or there). Bonus actions are also working fine. Maybe its time for Mike to retire because he has clearly lost touch with what makes the game great again.With all due respect to Mike Mearls, he is wrong. The action economy in 5th Edition is beautifully designed, and I wouldn't change a thing about it.