MTV has asked Mike Mearls a few questions about the next iteration of D&D. Some interesting parts:
- It was late 2010 that WotC first seriously started thinking about a new edition. This was prompted by divisions in the RPG community: "First, we had a divided audience. Second, if we kept altering the core of 4th Edition, the division would only become more apparent."
- The Ravenloft board game taught WotC that they didn't need to worry about the latest trends in gaming, but that they could focus on the existing strengths of RPGs.
- The basic concept of D&D Next came from an [unnamed] employee's home game.
- "I can say that starting with the simplest base possible is likely a given, as it’s far easier to add complexity to a game rather than take it away." It sounds like the core game will be very basic, with optional add-ons.