Not a Decepticon
Hero
There is also the blatant disregard for Rules as Intended and exploiting vageuness in Rules as Written. If the rule say you cannot take more than one long rest in less than 24 hours, it is obvious to me that the rule was put in to ensure you are not long resting after every single encounter, further supported by existence of short rest. which would not be necessary if the game wanted you to spam the long rest. Players who want to disregard that need to be talked to about the spirit of the rules vs the text, and if that is not enough, be told to leave the table.The disconnect seems to be:
There are some who believe narrative consequences are not "true" consequences and that players can just ignore them. That players are not exploiting the system, but playing as intended (by resting whenever mechanically optimal). Because the DM doesn't have the system mechanics to stop the players the DM is railroading them (the players) by having logical narrative consequences from player actions.
I find this argument unconvincing, but have said enough on it and won't be engaging in further circles!