Scott Christian
Hero
Then they are not playing a roleplaying game, they are playing a combat simulation or tactical combat game. The fact that thousands of hours of D&D exists online for anyone to watch, and almost all of them have narrative driven stories should expressly teach, through direct and concrete examples, that D&D is not "just" a combat simulator.I have. Met them in droves when running 5E. It‘s one of the many reasons I quit running it. The players pushed to rest as often as possible and refused to push through. Town invaded? Don‘t care. Prince sacrificed? Don‘t care. If they couldn‘t start every fight as close to full as possible they‘d simply shrug and wait. They had zero interest in risk or challenge of any kind.
Of course, if that is all you find, then maybe the finger pointing should turn 180 degrees.