D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

Spells do not recharge (video game concept)
The character finds the necessary stamina to cast these spells once more.
And that's why it's weird to have HD and an exhaustion mechanic and fail to integrate the two for the casting of spells or any other activity that requires exertion.
Are they surprised that they find that stamina in exactly the same way every morning?
 

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It is to each player individually to explain how their character sees and understands spell-slots and regaining them, but it is assumed the characters do not see them as acutall spell slots, nor are they aware of a mechanics that says they can regain them after 8 hours.
It just seems very strange to me that the world would know that spells come in discrete levels, that they can power those spells only a certain fixed number of times each day (which only increases through specifically training to get better), and that sleeping allows them to use their magic again....when one of the classes in the game is very literally a Renaissance natural philosopher/Hermetic magician.

Like I thought the whole point of wizarding was to study up on when magical stuff happens.

Clerics, though, even worse! There, most of them have a literal deity who can tell them how it works.

I agree that it is possible for a particular character to be ignorant. I find it laughable to consider a world where such obvious facts are totally unknown to almost everyone.
 




How long until they apply that attitude to their work in "the world's greatest RPG"?
I mean, they already do. They’re a corporation, at the end of the day sales are the thing they care about most. The difference is, D&D doesn’t yet have a product line that’s pretty much universally hated among players but still selling better than any product line players do like. Knock on wood.
 

Are they surprised that they find that stamina in exactly the same way every morning?
Since you can't benefit more than once every 24 hours, the benefit is pushed back every day! 6:01am, then 6:02am, etc.

Gods forbid if you adventure late, and now your long rests don't kick in until like 4pm. Like being on swing shift! Have to take a day off to reset the clock back to morning!

I'm joking, but only partially. Thems the rules! :eek:
 


Is your argument that those concepts do? If so, why change their strategy so radically after they dropped 4e?
I think its because they figured out a flood of $5 pass of cards are different vs a $50 book.
. Rereading my 2E and 3E books. Did not use most of them.

I did a quick count the other day. I've got 35 Hardcover 5E books on the shelf. Theres more in go bags and scattered around the house. That's over 10 years though ive got a similar amount of 3E books bought in 6 years and I missed a lot of the later 3.5 books.

Theres only so much you xan digest. In MtG you really only care about 10-20% of the cards if youre into constructed.
 


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