I think we are coming from different arguments.
I was speaking about DMs who stick to common humaniods, giants, monstrosities, and beasts because they want to run simple to use monsters for low power lower magic settings. They are the ones who complain because if they don't have the monsters kidnap a bunch of children the monsters are destroyed systematically with gorilla warfare and the bosses are fought with full resources.
Look at your list. It's casters, caster adjacents, dragons, and extraplanars.
LTH is literally not a problem if you run them. Dispel the hut or summon reinforcements from another location.
However there is a large and noticeable amount of the full in the community who loves running "low magic grounded games" cool avoid using or rarely use these monsters saving them for special moments.
And for these people who love violent idiot savages, LTH is the worst thing ever.
Because many people do not want to accept that D&D as a high magic game and both the PC and the enemies have magic, Intelligence, and tech.
THEN you get to the people who do accept that D&D is a high magic game but will not accept that in order to make the game running easier you cannot build the monsters the same way as the player characters.