The difference is that smaller, rpg-focused companies, who want to make the rpg and don't have to meet some profit margin from above, are able to make the products I want to buy. Novels, setting books, player content, all the stuff, so, for me they're making a better product, hence ttrpgs are better off with them, from my standpoint, as a fan and customer.
You might bash the setting bloat of TSR, but it gave us wonderful settings. What 5e gave us this far on that level? Also, the novel lines.
Firstly, I don't hate dnd. If i woul I, indeed wouldn't be on this board. I don't hate 5e, as a system, actually, while I have some problems with it, I like it overall. I want it to be better and I hope WotC will put out content I want in the future and that's why I'm here to read news and discuss.
Secondly, I don't think all-cheerful, one-sided echo chambers are healthy to the game.
Thanks for your reply.
I would say that times have moved on since the TSR days. Print material (magazines in particular) simply don't sell like they used to. We don't have bookstores like we once did. The dmsguild is meant to take up some of the slack while limiting WOTC's risk exposure ... I can see that whether it's successful or not is open to debate. But pining for times past is kind of pointless.
Don't get me wrong, in many ways I'd love to see a return to the TSR output of old, I just don't see it happening. I'm not sure many games can maintain a high level of output and maintain quality and audience in the long term. There's too much competition for people's time.
PAIZO may be the exception to the rule, but I think they kind of fell into a niche of people that didn't care for 4E. I wish them luck but I don't know how much longer they'll be able to continue at the size and volume of output that they are.